Welcome to the AGI Programmers Wiki.
A Wiki for the AGI Programming Community. AGI (Adventure Game Interpreter) is the game engine created by Sierra On-line. It was succeeded by Sierra's SCI engine. It was used to create such games as King's Quest to III, Space Quest I & II, Police Quest I and Leisure Suit Larry 1. With the availability of such tools as AGI Studio and WinAGI, you can create your own games based on the same engine that Sierra used. This Wiki is a knowledgebase and collection of resources for those working with AGI. Additional help can always be found on the SCI Programming Community Message Board. For help with Sierra's games, see The Sierra Help Pages.
New here? Please take the time to visit the Community Portal, which contains useful links for AGI and the AGI Wiki.
May 18, 2012
March 18, 2009
March 2, 2006
Links for additional help and resources for help for your AGI needs.
SCI Programming.com http://sciprogramming.com
- AGI Programming.com message boards http://sciprogramming.com/community/
- AGI Tools on SCI Programming.com http://sciprogramming.com/agitools.php
- AGI fan games http://sciprogramming.com/fangames.php
How to Contribute
No registration is required to use this Wiki. Anyone can view the various topics and guides on the AGI Wiki. However, to add or edit pages, you must be logged in. If you are not registered, you may request an account editing privileges. Contact Collector on the SCI Programming Community Message Board or The Sierra Help Pages Forums if you wish to contribute.
- Notes for Editors
- Configuration settings list
- MediaWiki FAQ
- MediaWiki release mailing list
- Localize MediaWiki for your language
You can refer to User's Guide for more information on using this wiki.