Difference between revisions of "Misc AGI Resources"

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by: [mailto:be@ihug.co.nz|Lance Ewing] be@ihug.co.nz
 
by: [mailto:be@ihug.co.nz|Lance Ewing] be@ihug.co.nz
  
* <div id="PICEDIT"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:Picture/PICEDIT/PicEdit_wSRC.zip|PicEdit w/SRC]]<span class="DLInfo"> (ZIP file) [228 KB]</span> - Lance Ewing's original DOS PicEdit.
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* <div id="PICEDIT"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:Picture/PICEDIT/PicEdit_wSRC.zip|PicEdit with SRC]]<span class="DLInfo"> (ZIP file) [228 KB]</span> - Lance Ewing's original DOS PicEdit.
* <div id="PICEDIT_SRC"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:Picture/PICEDIT/PicEdit-1.3M6.zip">Java PicEdit]]<span class="DLInfo"> (ZIP file) [PicEdit-1.3M6.zip]</span> - Lance Ewing's new multiplatform Java PicEdit.
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* <div id="PICEDIT_SRC"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:Picture/PICEDIT/PicEdit-1.3M6.zip|Java PicEdit]]<span class="DLInfo"> (ZIP file) [144 KB]</span> - Lance Ewing's new multiplatform Java PicEdit.
  
 
=== <br />Visual AGI Picture Editor ===
 
=== <br />Visual AGI Picture Editor ===
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by
 
by
  
* <div id="VAGIPE"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/Visual_AGI_Picture_Editor_1_0_1407_2498.zip">Visual AGI Picture Editor 1 0 1407 2498]]<span class="DLInfo"> (ZIP file) []</span> -  
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* <div id="VAGIPE"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/Visual_AGI_Picture_Editor_1_0_1407_2498.zip|Visual AGI Picture Editor 1 0 1407 2498]]<span class="DLInfo"> (ZIP file) []</span> -  
  
 
=== <br />PCX2PIC ===
 
=== <br />PCX2PIC ===
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by: Eskil Blomfeldt
 
by: Eskil Blomfeldt
  
PCX2PIC is a small utility that will convert a bitmap PCX-picture to the vectorbased PICTURE-format. This could be extremely useful for intro-screens and non-interactive screens, but it could also work for interactive scenes, although in that case you would have to add priorities manually in PICEDIT later.
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PCX2PIC is a small utility that will convert a bitmap PCX-picture to the vectorbased PICTURE-format. This could be extremely useful for intro-screens and non-interactive screens, but it could also work for interactive scenes, although in that case you would have to add priorities manually in PicEdit later.
  
 
MSDOS
 
MSDOS
  
* <div id="P2PCUR"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/PCX_to_AGI_PICTURE_(P2PCUR).zip">PCX to AGI PICTURE (P2PCUR)]]<span class="DLInfo"> (ZIP file) [29.2 KB]</span> -  
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* <div id="P2PCUR"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/PCX_to_AGI_PICTURE_(P2PCUR).zip|PCX to AGI PICTURE (P2PCUR)]]<span class="DLInfo"> (ZIP file) [29.2 KB]</span> -  
  
 
=== <br />AGI 256 Color Tools ===
 
=== <br />AGI 256 Color Tools ===
  
* <div id="AGI256Tools"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:Misc/AGI_256_Color_Tools(AGI256Tools).zip">AGI 256 Color Tools(AGI256Tools)]]<span class="DLInfo"> (ZIP file) []</span> -  
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* <div id="AGI256Tools"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:Misc/AGI_256_Color_Tools(AGI256Tools).zip|AGI 256 Color Tools(AGI256Tools)]]<span class="DLInfo"> (ZIP file) []</span> -  
  
 
== <br />Picture Utilites ==
 
== <br />Picture Utilites ==
  
* <div id="SAVEPIC"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/256_Color_(SAVEPIC).zip">256 Color (SAVEPIC)]]<span class="DLInfo"> (ZIP file) []</span>  
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* <div id="SAVEPIC"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/256_Color_(SAVEPIC).zip|256 Color (SAVEPIC)]]<span class="DLInfo"> (ZIP file) []</span>  
* <div id="SHOWP256"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/256_Color_(SHOWP256).zip">256 Color (SHOWP256)]]<span class="DLInfo"> (ZIP file) []</span>  
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* <div id="SHOWP256"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/256_Color_(SHOWP256).zip|256 Color (SHOWP256)]]<span class="DLInfo"> (ZIP file) []</span>  
* <div id="ADIR102B"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/AGI_Picture_Repeat_(ADIR102B).zip">AGI Picture Repeat (ADIR102B)]]<span class="DLInfo"> (ZIP file) []</span>  
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* <div id="ADIR102B"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/AGI_Picture_Repeat_(ADIR102B).zip|AGI Picture Repeat (ADIR102B)]]<span class="DLInfo"> (ZIP file) []</span>  
* <div id="AGRG1B"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/AGI_Room_Generator_(AGRG1B).zip">AGI Room Generator (AGRG1B)]]<span class="DLInfo"> (ZIP file) []</span>  
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* <div id="AGRG1B"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/AGI_Room_Generator_(AGRG1B).zip|AGI Room Generator (AGRG1B)]]<span class="DLInfo"> (ZIP file) []</span>  
* <div id="Vector"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/Noptec_Vector_1_4.zip">Noptec Vector 1.4]]<span class="DLInfo"> (ZIP file) []</span> -  
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* <div id="Vector"></div>[[Image:ZIP.PNG|ZIP File]] [[agi:PICTURE/Noptec_Vector_1_4.zip|Noptec Vector 1.4]]<span class="DLInfo"> (ZIP file) []</span> -  
  
 
=== <br />Misc PICTURE Resources ===
 
=== <br />Misc PICTURE Resources ===
  
* <div id="PIC8"></div>[[Image:PIC.PNG|PICTURE File]] [[agi:PICTURE/PICTURE.008">PICTURE.008]]<span class="DLInfo"> (PIC file) []</span>  
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* <div id="PIC8"></div>[[Image:PIC.PNG|PICTURE File]] [[agi:PICTURE/PICTURE.008|PICTURE.008]]<span class="DLInfo"> (PIC file) []</span>  
* <div id="PIC50"></div>[[Image:PIC.PNG|PICTURE File]] [[agi:PICTURE/PICTURE.50">PICTURE.50]]<span class="DLInfo"> (PIC file) []</span>  
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* <div id="PIC50"></div>[[Image:PIC.PNG|PICTURE File]] [[agi:PICTURE/PICTURE.50|PICTURE.50]]<span class="DLInfo"> (PIC file) []</span>  
  
 
== <br />See Also ==
 
== <br />See Also ==

Revision as of 23:35, 31 December 2013

Picture Utilities

 


Picture Edit v1.2

by: Ewing be@ihug.co.nz


Visual AGI Picture Editor

by


PCX2PIC

by: Eskil Blomfeldt

PCX2PIC is a small utility that will convert a bitmap PCX-picture to the vectorbased PICTURE-format. This could be extremely useful for intro-screens and non-interactive screens, but it could also work for interactive scenes, although in that case you would have to add priorities manually in PicEdit later.

MSDOS


AGI 256 Color Tools


Picture Utilites


Misc PICTURE Resources


See Also