The observe.horizon command prevents an object from going above the horizon.
AGI does not check that screen object number oA is a valid screen object. If it is not, this command will overwrite other data on the memory heap, which may cause unexpected results, including possibly crashing AGI.
set.horizon(42); [ adjust horizon ignore.horizon(o1); [ object 1 is now allowed above horizon ... observe.horizon(o1); [ object 1 is NOT allowed above horizon
|Required Interpreter Version:||Available in all AGI versions.|
|Byte-Code Value:||62 (0x3E hex)|