Difference between revisions of "Peter Kelly's AGI Docs"

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== General Info ==
 
== General Info ==
  
*Data used by AGI
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* [[AGI Docs - Data Used by AGI|Data Used by AGI]]
*Defines
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* [[AGI Docs - Defines|Defines]]
*Basic structure of a room
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* [[AGI Docs - Basic Structure of a Room|Basic Structure of a Room]]
  
 
 
 
 
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[[AGI Tutorials|Tutorials Table of Contents]]
 
[[AGI Tutorials|Tutorials Table of Contents]]
  
<span style="float: left"><span class="Inactive">&lt; Previous: Chapter 1</span></span><span style="float: right">[[Next: &gt;]]</span>
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<span style="float: left"><span class="Inactive">[[AGI Tutorials|&lt; Previous: AGI Tutorials]]</span></span><span style="float: right">[[AGI Docs - Data Used by AGI|Next: Data Used by AGI &gt;]]</span>
  
 
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[[Category:Tutorials]]
 
[[Category:Tutorials]]

Revision as of 22:54, 16 December 2013

Tutorials Table of Contents

Peter Kelly's AGI Docs
By Peter Kelly

 

 
Overview

This section provides documentation on all aspects of creating AGI games - programming, drawing graphics, game design etc. There are also some tutorials to assist you with your first game.

You may also like to check out the AGI Specs. This is aimed mainly at people who want to write AGI tools such as viewers, editors or interpreters. It also contains some logic programming information (although much of this information is similar to the information available in the AGI Studio help file and in the documentation below).

 

General Info

 

Tutorials Table of Contents

< Previous: AGI TutorialsNext: Data Used by AGI >