Difference between revisions of "PicEdit"

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<blockquote>
"PICEDIT isn't just a tool for drawing AGI PICTUREs but is also a very useful tool for learning the AGI picture data format. And by loading pictures for the original AGI games, it is also a very useful tool for learning how to draw AGI pictures. Simply step through the picture and see how people like Mark Crowe drew the rooms for Space Quest."
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"PICEDIT isn't just a tool for drawing AGI [[PICTURE Resources|PICTUREs]] but is also a very useful tool for learning the AGI picture data format. And by loading pictures for the original AGI games, it is also a very useful tool for learning how to draw AGI pictures. Simply step through the picture and see how people like Mark Crowe drew the rooms for Space Quest."
 
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* [[PICEDIT Tutorial 1|PICEDIT Tutorial]]
 
* [[PICEDIT Tutorial 1|PICEDIT Tutorial]]
 
* [[PICEDIT Tutorial 2|Introduction to PICEDIT]]
 
* [[PICEDIT Tutorial 2|Introduction to PICEDIT]]
* [[Picture|Picture Resources]]
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* [[PICTURE Resources|PICTURE Resources]]
 
* [[AGI Studio|AGI Studio]]
 
* [[AGI Studio|AGI Studio]]
* [[Picture Software|Picture Software]]
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* [[PICTURE Software|PICTURES Software]]
  
 
[[Category:Software]]
 
[[Category:Software]]

Revision as of 17:26, 26 July 2013

Template:AGIWiki

Author: Lance Ewing

PICEDIT is an AGI Picture resource-editor. It allows users to create pictures in a graphical user interface, somewhat based on the original Sierra version. Pictures are then saved to file, and are ready for import into an AGI game using a program such as AGI Studio or WinAGI.

"PICEDIT isn't just a tool for drawing AGI PICTUREs but is also a very useful tool for learning the AGI picture data format. And by loading pictures for the original AGI games, it is also a very useful tool for learning how to draw AGI pictures. Simply step through the picture and see how people like Mark Crowe drew the rooms for Space Quest."


Release Date:

  • Original Program, September 1997.
  • Source Code, 1998.
  • Java PICEDIT, 2010

See Also