Difference between revisions of "Pinkun Maze Quest"

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{{FanGameInfobox
+
<div align="center" style="font-size: 22pt">Pinkun Maze Quest</div><br />
| GameName = Pinkun Maze
+
 
| image = [[Image:PinkunMazeSS.png|190px]]
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{{FanAGIReleaseInfobox
| ProjectStatus = {{Completed}}
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| ReleaseName = Pinkun Maze Quest
| ReleaseDate = March 19, 2002
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| Image = [[Image:PinkunMazeSS.png|190px]]<br />
| Developer = [[Nick Sonneveld]]
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''Pinkun Maze Quest Title Screen''
| Designer = [[Nick Sonneveld]]
+
| MusicalTheme = <!-- [[File:.ogg]] -- ><!-- <br />&nbsp;
| Category = {{FanMini}}
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''InsertTitleHere''<br />&nbsp; -->
| Source = {{Source}}
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| ReleaseDate = Mar. 18, {{2002}}<ref>[[scip:community/index.php?topic=2593.0|SCIprogramming.com Topic: Pinkun Maze Test announcement]]</ref>
 +
| ReleaseVersion = 0.1
 +
| ProjectStatus = {{CompletedFanAGI}}
 +
| Developer = {{Nick Sonneveld}}
 +
| Publisher = {{Nick Sonneveld}}
 +
| Designer = {{Nick Sonneveld}}
 +
| Source = {{NoSource}}<!-- {{Source}}Included in download -->
 +
| Category = {{FanAGIGame}}
 +
| Type = {{FanAGIMiniGame}}
 
| Genre = {{Puzzle}}
 
| Genre = {{Puzzle}}
| Engine = [[AGI#AGI2|AGI2]]
+
| Theme =
| Platform = [[w:MS-DOS|MS-DOS]]
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| Engine = {{AGI2}}
 +
| Platform = {{DOS}}
 
| Localization = {{English}}
 
| Localization = {{English}}
 
| Website = http://agidev.com/
 
| Website = http://agidev.com/
 
}}
 
}}
  
== Description ==
+
<br />
 
+
==<br /> Description ==
'''''GameName''''' uses interpreter version 2.936.
 
  
&nbsp;
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<blockquote>
 +
[[Nick Sonneveld]]'s '''''Pinkun Maze Quest''''' uses interpreter version 2.936.
 +
</blockquote>
  
== Screenshots ==
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==<br />Screenshots ==
  
 
{| align="center" width="80%"
 
{| align="center" width="80%"
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|}
 
|}
  
&nbsp;
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==<br /> Synopsis ==
 
 
== Story ==
 
  
 
Help Pinkun find the gem!
 
Help Pinkun find the gem!
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&nbsp;
 
&nbsp;
  
== About ==
+
==<br /> About ==
  
 
A small demo of some maze generator code [[Nick Sonneveld]] wrote.
 
A small demo of some maze generator code [[Nick Sonneveld]] wrote.
  
&nbsp;
+
<div class="Quote">
 +
{{Quote|Attrib = {{NickSonneveldQ}} <ref>https://sciprogramming.com/community/index.php?topic=2593.msg18975#msg18975</ref>
 +
}}
 +
This is just a small test demo to show you what I meant with arrays and mazes:
 +
 
 +
The aim:
 +
Walk around the maze to find the gem.. read solution.txt if you get lost.
 +
 
 +
Using 2 logics, 1 picture, 4 views and around 6 vars I've managed to create a working 6x6 maze in AGI.  I could go up to 16x16 if I felt like it.. but it would be hard to navigate.
 +
 
 +
I can't release the tools yet, because they need a bit of cleaning up, but this is to demonstrate them.  I've borrowed a few graphics from space quest 2, but the picture background I made myself (you can tell!).  The blockages don't quite block the player because add.to.pic doesn't create a large enough margin, I'll work on that.  But they do represent a direction you can't travel in.
 +
 
 +
I plan on adding to this game, making the backgrounds a bit more varied and some other gameplay elements.
 +
</div>
  
== Download ==
+
==<br /> Where to Get It ==
  
* [[Image:ZIP.PNG|ZIP File]] [[AGI:FanGames/PinkunMazeQuest(wSRC).zip|Pinkun Maze]]<span class="DLInfo"> (ZIP file) [65.7 KB]</span>
+
* [[Image:ZIP.png|ZIP File]] [[AGI:FanGames/PinkunMazeQuest(wSRC).zip|Pinkun Maze]]<span class="DLInfo"> (ZIP file) [65.7 KB]</span>
  
 
&nbsp;
 
&nbsp;
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* Walkthrough included in game download.
 
* Walkthrough included in game download.
  
&nbsp;
+
==<br /> References ==
  
== Related Links ==
+
<references />
  
* [[Fan Game List|Fan Games List]]
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==<br /> Related Links ==
  
<!-- [[Category:Hacked AGI Interpreters]]
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* [[Fan AGI Release List]]
[[Category:Games That Use AGI Mouse]] -->
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* [[:Category:Fan Releases|Fan Releases]]
 +
&nbsp;
 +
<!-- [[Category:]] -->

Latest revision as of 15:56, 23 February 2024

Pinkun Maze Quest


Pinkun Maze Quest
PinkunMazeSS.png

Pinkun Maze Quest Title Screen

Release Date: Mar. 18, 2002[1]
Latest Version: 0.1
Project Status: Completed
Developer(s): Nick Sonneveld
Publisher: Nick Sonneveld
Designer(s): Nick Sonneveld
Source Available:  No
Category: Game
Type: Mini Game
Genre: Puzzle
Theme(s):
Engine: AGI2
Platform: MS-DOS
Localization: English
Website: http://agidev.com/




Description

Nick Sonneveld's Pinkun Maze Quest uses interpreter version 2.936.


Screenshots

PinkunMazeSS1.png PinkunMazeSS2.png


Synopsis

Help Pinkun find the gem!

 


About

A small demo of some maze generator code Nick Sonneveld wrote.

Nick Sonneveld [2] wrote: This is just a small test demo to show you what I meant with arrays and mazes:

The aim: Walk around the maze to find the gem.. read solution.txt if you get lost.

Using 2 logics, 1 picture, 4 views and around 6 vars I've managed to create a working 6x6 maze in AGI. I could go up to 16x16 if I felt like it.. but it would be hard to navigate.

I can't release the tools yet, because they need a bit of cleaning up, but this is to demonstrate them. I've borrowed a few graphics from space quest 2, but the picture background I made myself (you can tell!). The blockages don't quite block the player because add.to.pic doesn't create a large enough margin, I'll work on that. But they do represent a direction you can't travel in.

I plan on adding to this game, making the backgrounds a bit more varied and some other gameplay elements.


Where to Get It

 

Walkthroughs/Hints

  • Walkthrough included in game download.


References


Related Links