Serguei's Destiny

From AGI Wiki
Jump to: navigation, search
Serguei's Destiny

Serguei's Destiny Title Screen

Release Date: 2001
Project Status: Completed
Developer(s): Robin Gravel
Publisher: Robin Gravel
Designer(s): Robin Gravel
Category: Full Release
Source Available:  No
Genre: Adventure
Engine: AGI2
Platform: MS-DOS
Localization: English, French

Original french title "Jolimie, le Village Maudit"


Destiny uses interpreter version 2.936 modified with AGISB.


SergueisDestinySS1.png SergueisDestinySS2.png


Help Serguei build up his magic power to save a village from a mad sorcerer.


A bad wizard Blackmagic has cast his evil spell to the peaceful village Jolimy. 50 years later, an apprentice sorcerer Serguei must break the Blackmagic's spell and free Jolimy. At the beginning of the game, Serguei knows one magic formula. When you progress in the game, he'll learn more magic formulas. There's magic formulas (of spells) will help you in your journey and beat Blackmagic.

Serguei's destiny works like many AGI games: with the arrows keys, you control Serguei and writing commands used for many actions: open a door, talk to someone...

Using the magic formulas are as easy as entering commands. If you want to use "hocus pocus" spell, just write "hocus pocus" on your computer and press enter. The Serguei's spells can be used in many ways like Abracadabra - reading the ancient writings, Alakazam - to teleport to somewhere. Hocus Pocus - turn you into a fish and back. Truda Huba - change an ennemy into a icy statue. Shazam - lifting big objects like rocks ??? - a great powerful destructor spell



  • No walkthrough available.

Related Links