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- 03:24, 4 April 2021 diff hist 0 m User:Andrew Korson →Games by Andrew Korson current
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- 02:15, 11 September 2019 diff hist 0 File:WinAGI 1 2 6.zip Andrew Korson uploaded a new version of File:WinAGI 1 2 6.zip current
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- 23:04, 13 August 2019 diff hist +70 N File:WinAGI 1 2 5.zip WinAGI installation file, version 1.2.5 Unzip the msi file to install current
- 22:48, 19 July 2019 diff hist 0 File:WinAGI 1 2 3.zip Andrew Korson uploaded a new version of File:WinAGI 1 2 3.zip current
- 06:56, 25 April 2019 diff hist -6 m Observe.horizon →Example current
- 19:59, 24 April 2019 diff hist +1,989 N Word.to.string Created page with "The '''word.to.string''' command copies a player-entered word to a string. == Syntax == word.to.string(str sA, wrd wB); == Remarks == This command copi..." current
- 19:46, 24 April 2019 diff hist +1,911 N Wander Created page with "The '''wander''' command sets a screen object's movement mode to 'wander' meaning it will randomly move around the screen. == Syntax == wander(obj oA);..." current
- 19:03, 24 April 2019 diff hist +1,165 N Version Created page with "The '''version''' command displays a window showing version information for AGI. == Syntax == version(); == Remarks == The phrase <code> Adventure Game Interpreter ..." current
- 18:25, 24 April 2019 diff hist +1,116 N Unblock Created page with "The '''unblock''' command removes a block that was set up by the '''block''' command. == Syntax == unblock(); == Remarks == The '''block''' command adds an invisib..." current
- 18:10, 24 April 2019 diff hist +1,468 N Unanimate.all Created page with "The '''unanimate.all''' command deactivates all screen objects. == Syntax == unanimate.all(); == Remarks == The '''unanimate.all''' command marks all screen objects as..." current
- 17:46, 24 April 2019 diff hist +1,714 N Trace.on Created page with "The '''trace.on''' command turns the debugger trace mode on. == Syntax == trace.on(); == Remarks == The '''trace.on''' command switches the interpreter cycle to AGI..." current
- 17:34, 24 April 2019 diff hist +241 Submit.menu →Possible Errors current
- 07:30, 24 April 2019 diff hist +2,258 N Trace.info Created page with "The '''trace.info''' command sets up the trace mode. == Syntax == trace.info(byt LOGNUM, byt TOP, byt HEIGHT); == Remarks == The '''trace...." current
- 07:12, 24 April 2019 diff hist +885 N Toggle.v Created page with "The '''toggle.v''' command toggles a flag's value indirectly. == Syntax == toggle.v(var vA); == Remarks == Toggles flag '''fB''' (from FALSE to TRUE o..." current
- 07:08, 24 April 2019 diff hist +1,563 N Toggle.monitor Created page with "The '''toggle.monitor''' command switches between CGA and RGB graphics modes. == Syntax == toggle.monitor(); == Remarks == This is only useful when AGI is running on a..." current
- 07:02, 24 April 2019 diff hist +804 N Toggle Created page with "The '''toggle''' command toggles a flag's value. == Syntax == toggle(flg fA); == Remarks == Toggles flag '''fA''' (from FALSE to TRUE or TRUE to FALSE). == P..." current
- 06:58, 24 April 2019 diff hist +2,749 N Text.screen Created page with "The '''text.screen''' command switches the AGI display to text mode. == Syntax == text.screen(); == Remarks == The '''text.screen''' command switches AGI to the text dis..." current
- 21:48, 23 April 2019 diff hist +1,191 N Subv Created page with "The '''subv''' command subtracts the value of one variable from another and stores the result in the first variable. == Syntax == subv(var vA, var..." current
- 21:45, 23 April 2019 diff hist -9 m Addn →Remarks current
- 21:44, 23 April 2019 diff hist +1,493 N Subn Created page with "The '''subn''' command subtracts a numerical value from a variable. == Syntax == subn(var vA, byt B);<br /> vA = vA - B;<br /> vA -= B;<br /> == Rem..." current
- 21:11, 23 April 2019 diff hist -3 Addv →Remarks current
- 21:10, 23 April 2019 diff hist -2 Addn →Remarks
- 20:45, 23 April 2019 diff hist +1,977 N Submit.menu Created page with "The '''submit.menu''' command enables the use of menus after they have been created with the '''set.menu''' and '''set.menu.item''' commands. == Synt..."
- 20:34, 23 April 2019 diff hist +2,338 N Stop.update Created page with "The '''stop.update''' command disables the updating property of a screen object, which prevents it from moving or cycling. == Syntax == stop.update(obj..." current
- 20:18, 23 April 2019 diff hist +87 Stop.sound current
- 19:55, 23 April 2019 diff hist +2,186 N Stop.cycling Created page with "The '''stop.cycling''' command stops an object from cycling. == Syntax == stop.cycling(obj oA); == Remarks == The '''stop.cycling''' command disables..." current
- 19:46, 23 April 2019 diff hist +1,413 Step.time current
- 19:23, 23 April 2019 diff hist +1,021 Step.size current
- 19:11, 23 April 2019 diff hist +1,012 N Status.line.on Created page with "The '''status.line.on''' command enables and displays the status line. == Syntax == status.line.on(); == Remarks == The status line, which displays the current score..." current
- 19:08, 23 April 2019 diff hist +46 m Status.line.off →See Also current
- 18:54, 23 April 2019 diff hist +924 N Status.line.off Created page with "The '''status.line.off''' command disables and hides the status line. == Syntax == status.line.off(); == Remarks == The status line, which displays the current score..."
- 18:48, 23 April 2019 diff hist +3,079 N Status Created page with "The '''status''' command displays the inventory screen. == Syntax == status(); == Remarks == The inventory screen is a text mode screen that lists all inventory item..." current
- 18:26, 23 April 2019 diff hist +2,281 N Start.update Created page with "The '''start.update''' command re-enables the updating property of a screen object, allowing it to move and cycle. == Syntax == start.update(obj oA);..." current
- 17:49, 23 April 2019 diff hist +58 Normal.motion →Remarks current
- 17:24, 23 April 2019 diff hist +461 Start.motion →Remarks current
- 17:22, 23 April 2019 diff hist +75 Normal.motion →Remarks
- 17:18, 23 April 2019 diff hist -2 m Start.motion →Remarks
- 17:17, 23 April 2019 diff hist +894 Start.motion
- 22:05, 22 April 2019 diff hist +1,283 N Start.cycling Created page with "The '''start.cycling''' command begins cycling a screen object based on its current cycle mode. == Syntax == start.cycling(obj oA); == Remarks == If cy..." current
- 21:49, 22 April 2019 diff hist +100 Sound →Remarks current
- 21:47, 22 April 2019 diff hist -1,302 Sound Command Redirected page to Sound current
- 21:45, 22 April 2019 diff hist +1 Sound →Remarks
- 21:44, 22 April 2019 diff hist +1,518 Sound
- 21:08, 22 April 2019 diff hist +1,471 N Show.pri.screen Created page with "The '''show.pri.screen''' command displays the current room's priority screen on the display monitor. == Syntax == show.pri.screen(); == Remarks == This command pauses the..." current
- 20:24, 22 April 2019 diff hist +1,616 N Show.pic Created page with "The '''show.pic''' command copies the visual screen created in memory onto the actual display screen. == Syntax == show.pic(); == Remarks == AGI does not draw Picture Re..." current
- 19:00, 22 April 2019 diff hist +3,182 N Show.obj.v Created page with "The '''show.obj.v''' command indirectly displays a view representing an inventory item and its description. == Syntax == show.obj.v(variable|va..." current
- 18:30, 22 April 2019 diff hist +32 Show.obj →Remarks current
- 18:30, 22 April 2019 diff hist +2,856 N Show.obj Created page with "The '''show.obj''' command displays a view representing an inventory item and its description. == Syntax == show.obj(byt VIEWNUM); ==..."
- 22:03, 21 April 2019 diff hist +1,105 N Show.mouse Created page with "The '''show.mouse''' command restores the mouse cursor to the screen. == Syntax == show.mouse(); == Remarks == In the PC version of AGI, this command points to a null func..." current
- 21:53, 21 April 2019 diff hist +1,458 N Show.mem Created page with "The '''show.mem''' command displays information on memory usage. == Syntax == show.mem(); == Remarks == This command is typically used during debugging to help manage me..." current
- 21:39, 21 April 2019 diff hist +34 Shake.screen →See Also current
- 21:37, 21 April 2019 diff hist +1,090 Shake.screen
- 21:27, 21 April 2019 diff hist +1,860 N Set.view.v Created page with "The '''set.view.v''' command assigns a view to an object indirectly. == Syntax == set.view.v(obj oA, var vVIEW); == Remarks == View Resour..." current
- 21:21, 21 April 2019 diff hist +9 m Set.view →Remarks current
- 21:16, 21 April 2019 diff hist +1,766 N Set.view Created page with "The '''set.view''' command assigns a view to a screen object. == Syntax == set.view(obj oA, byt VIEW); == Remarks == View Resource (AGI)|vie..."
- 21:05, 21 April 2019 diff hist +814 N Set.v Created page with "The '''set.v''' command indirectly sets a flag's value to TRUE. == Syntax == set.v(var vA); == Remarks == Sets flag '''fB''', where '''B''' equals the..." current
- 20:59, 21 April 2019 diff hist +932 N Set.upper.left Created page with "The purpose of the '''set.upper.left''' command not currently known. == Syntax == set.upper.left(byt A, byt B); == Remarks == This command may be rel..." current
- 20:53, 21 April 2019 diff hist +19 Set.text.attribute →Remarks current
- 20:45, 21 April 2019 diff hist +6,183 N Set.text.attribute Created page with "The '''set.text.attribute''' command sets the foreground and background color for the display commands. == Syntax == set.text.attribute(byt FG, byt BG)..."
- 20:07, 21 April 2019 diff hist +1,512 N Set.string Created page with "The '''set.string''' command assigns the text of a message to a string. == Syntax == set.string(str sA, msg mB);<br /> set.string(str sA, "..." current
- 19:55, 21 April 2019 diff hist +40 Set.simple →See Also current
- 19:52, 21 April 2019 diff hist +1,869 N Set.simple Created page with "The '''set.simple''' command creates an automatic game description for saved games. == Syntax == set.simple(str sA); == Remarks == When this command executes, t..."
- 19:43, 21 April 2019 diff hist +1,801 N Set.scan.start Created page with "The '''set.scan.start''' command sets the entry point for a logic script. == Syntax == set.scan.start(); == Remarks == When the '''set.scan.start''' command is executed, A..." current
- 19:28, 21 April 2019 diff hist +3,763 N Set.priority.v Created page with "The '''set.priority.v''' command sets an object's priority indirectly, and disables automatic priority assignment. == Syntax == set.priority.v(obj oA, va..." current
- 19:08, 21 April 2019 diff hist +3,625 N Set.priority Created page with "The '''set.priority''' command sets an object's priority, and disables automatic priority assignment. == Syntax == set.priority(obj oA, byt PRI);..." current
- 14:52, 21 April 2019 diff hist -24 Controller →Example current
- 14:45, 21 April 2019 diff hist -82 Set.pri.base
- 14:37, 21 April 2019 diff hist +2,331 N Set.menu.item Created page with "The '''set.menu.item''' command adds a menu item to a menu. == Syntax == set.menu.item(msg mA, ctl cB);<br /> set.menu.item("menu item text", c..." current
- 14:15, 21 April 2019 diff hist +2,584 N Set.menu Created page with "The '''set.menu''' command adds a menu to the menu system. == Syntax == set.menu(msg mA);<br /> set.menu("menu text"); == Remarks == In AGI menus are the displ..." current
- 13:29, 21 April 2019 diff hist +1,724 Set.loop.v current
- 13:17, 21 April 2019 diff hist +1,684 Set.loop current
- 12:39, 21 April 2019 diff hist +1,470 N Set.key Created page with "The '''set.key''' command assigns a keyboard shortcut to a controller. == Syntax == set.key(byt ASCII, byt SCAN, ctl cCTRL); == Remark..." current
- 09:13, 21 April 2019 diff hist +1,875 N Set.horizon Created page with "The '''set.horizon''' command adjusts the position of the horizon line. == Syntax == set.horizon(byt HORIZON); == Remarks == The horizon's value is set to '..." current
- 09:00, 21 April 2019 diff hist +1,596 N Set.game.id Created page with "The '''set.game.id''' command sets the game ID. == Syntax == set.game.id(msg mGAMEID);<br /> set.game.id("gameid"); == Remarks == The game ID is a short name,..." current
- 00:41, 21 April 2019 diff hist +32 Release.loop →See Also current
- 00:40, 21 April 2019 diff hist +25 Release.loop →Remarks
- 00:38, 21 April 2019 diff hist +24 Fix.loop →Remarks current
- 00:36, 21 April 2019 diff hist +24,451 N Screen Object Table Created page with "The screen object data structure is comprised of 43 (0x2B) bytes of data that track the object's size and position, view/loop/cel data, motion..." current
- 23:30, 20 April 2019 diff hist +5,269 N Screen object Created page with "The screen object data type (sometimes called a VIEW object; not to be confused with a view resource) represents the animated sprites that are controlled by AGI. Unlike ..." current
- 22:48, 20 April 2019 diff hist +1,541 Set.dir current
- 22:19, 20 April 2019 diff hist +961 N Set.cursor.char Created page with "The '''set.cursor.char''' command sets the cursor character. == Syntax == set.cursor.char(msg mCURSORCHAR);<br /> set.cursor.char("message text"); == Remarks ==..." current
- 16:16, 20 April 2019 diff hist +1,393 Set.cel.v current
- 15:40, 20 April 2019 diff hist +1,367 Set.cel current
- 15:00, 20 April 2019 diff hist +42 Reset.v →See Also current
- 14:57, 20 April 2019 diff hist +42 Reset →See Also current
- 14:44, 20 April 2019 diff hist +815 N Set Created page with "The '''set''' command sets a flag's value to TRUE. == Syntax == set(flg fA);<br /> fA = true; == Remarks == None. == Possible Errors == Changing values of [..." current
- 14:01, 20 April 2019 diff hist +1,621 N Script.size Created page with "The '''script.size''' command sets the size of the script table. == Syntax == script.size(byt SIZE); == Remarks == Scripts are used to keep trac..." current
- 13:35, 20 April 2019 diff hist +4,139 N Saving Games Created page with "== Saving Games in AGI == Saving a game (by using the '''save.game''' command) writes the current game state, including all information about loaded resources, vari..." current
- 12:56, 20 April 2019 diff hist +884 N Save.game Created page with "The '''save.game''' command saves the game to a file. == Syntax == save.game(); == Remarks == Saving a game writes all the information about the current game state to a fi..." current
- 12:32, 20 April 2019 diff hist +76 Said current
- 11:40, 20 April 2019 diff hist +993 N Rindirect Created page with "The '''rindirect''' command assigns the indirect value of one variable to another. == Syntax == rindirect(var vA, var vB);<br /> vA = *vB; ==..." current
- 10:42, 20 April 2019 diff hist +238 Right.posn →Remarks current
- 10:35, 20 April 2019 diff hist +6 Posn →Remarks current
- 10:28, 20 April 2019 diff hist +26 m Obj.in.box →Remarks current
- 10:22, 20 April 2019 diff hist +28 Center.posn →Remarks current
- 09:20, 20 April 2019 diff hist +2 Posn →See Also
- 09:18, 20 April 2019 diff hist +5 Posn →Remarks
- 09:17, 20 April 2019 diff hist +5 Obj.in.box →Remarks
- 09:15, 20 April 2019 diff hist +5 Center.posn →Remarks
- 09:14, 20 April 2019 diff hist +1,926 N Right.posn Created page with "The '''right.posn''' command returns TRUE if the screen coordinates of the screen object's bottom right pixel is within a specified region. == Syntax == right.posn(scr..."
- 07:04, 20 April 2019 diff hist +190 Posn →Possible Errors
- 07:03, 20 April 2019 diff hist +197 Center.posn →Possible Errors
- 07:02, 20 April 2019 diff hist +1 m Posn →Possible Errors
- 07:00, 20 April 2019 diff hist +2,853 N Reverse.loop Created page with "The '''reverse.loop''' command switches an object's cycle mode to 'reverse loop'. == Syntax == reverse.loop(obj oA, flg fDONE); == Remarks ==..." current
- 06:51, 20 April 2019 diff hist +12 m Reverse.cycle →Possible Errors current
- 06:50, 20 April 2019 diff hist +2 m Reverse.cycle →Possible Errors
- 06:46, 20 April 2019 diff hist -4 m Reverse.cycle
- 06:42, 20 April 2019 diff hist +2,041 N Reverse.cycle Created page with "The '''reverse.cycle''' command switches an object's cycle mode to 'reverse cycle'. == Syntax == reverse.cycle(obj oA); == Remarks == In 'reverse cyc..."
- 22:30, 19 April 2019 diff hist +1,043 N Return.false Created page with "The '''return.false''' command is an undocumented test command that does nothing except to return a value of false when called in an if command. == Syntax == return.false()..." current
- 22:16, 19 April 2019 diff hist +429 Return current
- 21:41, 19 April 2019 diff hist +1,265 N Restoring Games Created page with "Restoring a game is accomplished by calling the '''restore.game''' command. The player is prompted to choose a directory, and one of the save games located in the director..." current
- 21:06, 19 April 2019 diff hist +1,190 N Restore.game Created page with "The '''restore.game''' command restores a game from a previously saved game file. == Syntax == restore.game(); == Remarks == This command displays a window that allows a p..." current
- 20:39, 19 April 2019 diff hist +1,438 N Restarting Games Created page with "The '''restart.game''' command is used to restart a game from the beginning. Restarting a game is similar to restoring a game, except all memory is..." current
- 20:26, 19 April 2019 diff hist +835 N Restart.game Created page with "The '''restart.game''' command restarts a game from the beginning. == Syntax == restart.game(); == Remarks == Restarting a game resets AGI and starts the game over from th..." current
- 20:09, 19 April 2019 diff hist +842 N Reset.v Created page with "The '''reset.v''' command indirectly changes a flag's value to FALSE. == Syntax == reset.v(var vA); == Remarks == Flag '''B''', where '''B''' = '''vA'..."
- 19:55, 19 April 2019 diff hist +1,670 N Reset.scan.start Created page with "The '''reset.scan.start''' command resets the entry point for a logic script back to the start. == Syntax == reset.scan.start(); == Remarks == When logic scripts are e..." current
- 19:38, 19 April 2019 diff hist +749 N Reset Created page with "The '''reset''' command changes a flag's value to FALSE. == Syntax == reset(flg fA);<br /> fA = false; == Remarks == None. == Possible Errors == Changing va..."
- 19:28, 19 April 2019 diff hist +1,937 N Reposition.to.v Created page with "The '''reposition.to.v''' command indirectly changes the position of a screen object that is currently drawn on the screen. == Syntax == reposition.to.v([[screen object|obj]..." current
- 17:29, 19 April 2019 diff hist +1,864 N Reposition.to Created page with "The '''reposition.to''' command changes the position of a screen object currently drawn on the screen. == Syntax == reposition.to(obj oA, byt X,..." current
- 16:44, 19 April 2019 diff hist +2,488 N Reposition Created page with "The '''reposition''' command changes the position of a screen object currently drawn on the screen by an amount relative to its current position. == Syntax == reposition(s..." current
- 15:45, 19 April 2019 diff hist -250 Release.priority current
- 15:05, 19 April 2019 diff hist +1,630 N Release.loop Created page with "The '''release.loop''' command re-enables the auto loop select feature for a screen object. == Syntax == release.loop(obj oA); == Remarks == AGI includes..."
- 14:35, 19 April 2019 diff hist +1,570 N Release.key Created page with "The '''release.key''' command restores ego control keys to normal mode. == Syntax == release.key(); == Remarks == By default, when AGI starts, pressing and releasing a d..." current
- 07:25, 19 April 2019 diff hist +1,481 N Random Created page with "The '''random''' command generates a random number within a specified range. == Syntax == random(byt LOWER, byt UPPER, var vRESULT); == R..." current
- 07:15, 19 April 2019 diff hist +34 Quit →See Also current
- 07:03, 19 April 2019 diff hist +1,035 N Quit Created page with "The '''quit''' command ends the game. == Syntax == quit(); '''(VERSION 2.089 ONLY)''' quit(byt MODE); '''(ALL OTHER VERSIONS)''' == Remarks == '''NOTE:''' In..."
- 22:25, 18 April 2019 diff hist +1,372 N Put.v Created page with "The '''put.v''' command indirectly sets the room number value for an inventory item. == Syntax == put.v(var vITEM, var vR..." current
- 22:01, 18 April 2019 diff hist +1,487 N Put Created page with "The '''put''' command sets the room number value for an inventory item. == Syntax == put(itm iA, var vROOMNUM);<br /> put("item", v..." current
- 21:45, 18 April 2019 diff hist +286 Push.script current
- 21:20, 18 April 2019 diff hist +645 Program.control current
- 07:12, 18 April 2019 diff hist +4,060 N Print.at.v Created page with "The '''print.at.v''' command indirectly displays a message in a window at a specified location. == Syntax == print.at.v(var vMSG, byt ROW, number|b..." current
- 07:02, 18 April 2019 diff hist -3 m Print →Remarks current
- 07:02, 18 April 2019 diff hist +3,830 N Print.at Created page with "The '''print.at''' command displays a message in a window at a specified location. == Syntax == print.at(msg mMSG, byt ROW, byt COL, numb..." current
- 20:22, 17 April 2019 diff hist +2,353 N Print Created page with "The '''print''' command displays a message in a window. == Syntax == print(msg mMSG);<br /> print("message text"); == Remarks == The text of message '''mMS..."
- 20:03, 17 April 2019 diff hist +111 Prevent.input current
- 19:42, 17 April 2019 diff hist +2,247 N Posn Created page with "The '''posn''' test command returns TRUE if the screen coordinates of the screen object's bottom left pixel are within a specified region. == Syntax == posn(screen obj..."
- 19:20, 17 April 2019 diff hist +20 m Center.posn →Possible Errors
- 18:56, 17 April 2019 diff hist +2,144 N Position.v Created page with "The '''position.v''' command indirectly sets the position of a screen object that is not on screen. == Syntax == position.v(obj oA, var vX, ..." current
- 17:58, 17 April 2019 diff hist +4 m Position →Remarks current
- 07:04, 17 April 2019 diff hist +2,074 N Position Created page with "The '''position''' command sets the position of a screen object that is not on screen. == Syntax == position(obj oA, byt X, byt Y);..."
- 07:23, 15 April 2019 diff hist +1,230 N Pop.script Created page with "The '''pop.script''' command restores the script table pointer. == Syntax == pop.script(); == Remarks == This command should only be called after '''push.script''', wh..." current
- 07:07, 15 April 2019 diff hist +720 Player.control current
- 07:02, 15 April 2019 diff hist +1,137 N Pause Created page with "The '''pause''' command pauses the game until the player presses ENTER or ESC key. == Syntax == pause(); == Remarks == A message box is displayed that says "Game paused. P..." current
- 06:59, 15 April 2019 diff hist +1,623 N Parse Created page with "The '''parse''' command parses a string as if it were text entered by the player. == Syntax == parse(str sA); == Remarks == AGI treats the text of [[string]..." current
- 20:02, 14 April 2019 diff hist +1,735 N Overlay.pic Created page with "The '''overlay.pic''' command draws a picture in memory without first clearing the existing picture. == Syntax == overlay.pic(var vPI..." current
- 17:32, 14 April 2019 diff hist +1,368 N Observe.objs Created page with "The '''observe.objs''' command prevents a screen object from moving through other objects. == Syntax == observe.objs(obj oA); == Remarks == If screen o..." current
- 17:17, 14 April 2019 diff hist +1,522 N Observe.horizon Created page with "The '''observe.horizon''' command prevents an object from going above the horizon. == Syntax == observe.horizon(obj oA); == Remarks == If screen object..."
- 17:04, 14 April 2019 diff hist +1,566 N Observe.blocks Created page with "The '''observe.blocks''' command prevents an object from crossing the boundary of a block or a conditional control line. == Syntax == observe.blocks(obj oA..." current
- 16:45, 14 April 2019 diff hist +1,505 N Obj.status.v Created page with "The '''obj.status.v''' command displays information about a screen object. == Syntax == obj.status.v(var vA); == Remarks == This command is normally used only..." current
- 16:18, 14 April 2019 diff hist +196 Obj.in.box →Possible Errors
- 16:08, 14 April 2019 diff hist -12 Obj.in.box →Remarks
- 12:16, 14 April 2019 diff hist +1,514 N Obj.in.room Created page with "The '''obj.in.room''' command returns TRUE if the specified inventory item's room number is equal to the value of a given variable. == Syntax == obj.in.room(inventory..." current
- 12:09, 14 April 2019 diff hist -2 m Lessv →Example current
- 12:06, 14 April 2019 diff hist -2 m Lessn →Example current
- 12:05, 14 April 2019 diff hist +1 m Isset →Example current
- 12:03, 14 April 2019 diff hist +4 m Have.key →Example current
- 12:03, 14 April 2019 diff hist +8 m Has →Example current
- 12:01, 14 April 2019 diff hist +43 m Greaterv →Example current
- 11:57, 14 April 2019 diff hist +7 m Greatern →Example current
- 11:53, 14 April 2019 diff hist +8 m Controller →Example
- 11:51, 14 April 2019 diff hist +4 m Compare.strings →Example current