User contributions
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Jump to navigationJump to search- 07:04, 17 April 2019 diff hist +2,074 N Position Created page with "The '''position''' command sets the position of a screen object that is not on screen. == Syntax == position(obj oA, byt X, byt Y);..."
- 07:23, 15 April 2019 diff hist +1,230 N Pop.script Created page with "The '''pop.script''' command restores the script table pointer. == Syntax == pop.script(); == Remarks == This command should only be called after '''push.script''', wh..." current
- 07:07, 15 April 2019 diff hist +720 Player.control current
- 07:02, 15 April 2019 diff hist +1,137 N Pause Created page with "The '''pause''' command pauses the game until the player presses ENTER or ESC key. == Syntax == pause(); == Remarks == A message box is displayed that says "Game paused. P..." current
- 06:59, 15 April 2019 diff hist +1,623 N Parse Created page with "The '''parse''' command parses a string as if it were text entered by the player. == Syntax == parse(str sA); == Remarks == AGI treats the text of [[string]..." current
- 20:02, 14 April 2019 diff hist +1,735 N Overlay.pic Created page with "The '''overlay.pic''' command draws a picture in memory without first clearing the existing picture. == Syntax == overlay.pic(var vPI..." current
- 17:32, 14 April 2019 diff hist +1,368 N Observe.objs Created page with "The '''observe.objs''' command prevents a screen object from moving through other objects. == Syntax == observe.objs(obj oA); == Remarks == If screen o..." current
- 17:17, 14 April 2019 diff hist +1,522 N Observe.horizon Created page with "The '''observe.horizon''' command prevents an object from going above the horizon. == Syntax == observe.horizon(obj oA); == Remarks == If screen object..."
- 17:04, 14 April 2019 diff hist +1,566 N Observe.blocks Created page with "The '''observe.blocks''' command prevents an object from crossing the boundary of a block or a conditional control line. == Syntax == observe.blocks(obj oA..." current
- 16:45, 14 April 2019 diff hist +1,505 N Obj.status.v Created page with "The '''obj.status.v''' command displays information about a screen object. == Syntax == obj.status.v(var vA); == Remarks == This command is normally used only..." current
- 16:18, 14 April 2019 diff hist +196 Obj.in.box →Possible Errors
- 16:08, 14 April 2019 diff hist -12 Obj.in.box →Remarks
- 12:16, 14 April 2019 diff hist +1,514 N Obj.in.room Created page with "The '''obj.in.room''' command returns TRUE if the specified inventory item's room number is equal to the value of a given variable. == Syntax == obj.in.room(inventory..." current
- 12:09, 14 April 2019 diff hist -2 m Lessv →Example current
- 12:06, 14 April 2019 diff hist -2 m Lessn →Example current
- 12:05, 14 April 2019 diff hist +1 m Isset →Example current
- 12:03, 14 April 2019 diff hist +4 m Have.key →Example current
- 12:03, 14 April 2019 diff hist +8 m Has →Example current
- 12:01, 14 April 2019 diff hist +43 m Greaterv →Example current
- 11:57, 14 April 2019 diff hist +7 m Greatern →Example current