User contributions
From AGI Wiki
Jump to navigationJump to search- 12:32, 20 April 2019 diff hist +76 Said current
- 11:40, 20 April 2019 diff hist +993 N Rindirect Created page with "The '''rindirect''' command assigns the indirect value of one variable to another. == Syntax == rindirect(var vA, var vB);<br /> vA = *vB; ==..." current
- 10:42, 20 April 2019 diff hist +238 Right.posn →Remarks current
- 10:35, 20 April 2019 diff hist +6 Posn →Remarks current
- 10:28, 20 April 2019 diff hist +26 m Obj.in.box →Remarks current
- 10:22, 20 April 2019 diff hist +28 Center.posn →Remarks current
- 09:20, 20 April 2019 diff hist +2 Posn →See Also
- 09:18, 20 April 2019 diff hist +5 Posn →Remarks
- 09:17, 20 April 2019 diff hist +5 Obj.in.box →Remarks
- 09:15, 20 April 2019 diff hist +5 Center.posn →Remarks
- 09:14, 20 April 2019 diff hist +1,926 N Right.posn Created page with "The '''right.posn''' command returns TRUE if the screen coordinates of the screen object's bottom right pixel is within a specified region. == Syntax == right.posn(scr..."
- 07:04, 20 April 2019 diff hist +190 Posn →Possible Errors
- 07:03, 20 April 2019 diff hist +197 Center.posn →Possible Errors
- 07:02, 20 April 2019 diff hist +1 m Posn →Possible Errors
- 07:00, 20 April 2019 diff hist +2,853 N Reverse.loop Created page with "The '''reverse.loop''' command switches an object's cycle mode to 'reverse loop'. == Syntax == reverse.loop(obj oA, flg fDONE); == Remarks ==..." current
- 06:51, 20 April 2019 diff hist +12 m Reverse.cycle →Possible Errors current
- 06:50, 20 April 2019 diff hist +2 m Reverse.cycle →Possible Errors
- 06:46, 20 April 2019 diff hist -4 m Reverse.cycle
- 06:42, 20 April 2019 diff hist +2,041 N Reverse.cycle Created page with "The '''reverse.cycle''' command switches an object's cycle mode to 'reverse cycle'. == Syntax == reverse.cycle(obj oA); == Remarks == In 'reverse cyc..."
- 22:30, 19 April 2019 diff hist +1,043 N Return.false Created page with "The '''return.false''' command is an undocumented test command that does nothing except to return a value of false when called in an if command. == Syntax == return.false()..." current
- 22:16, 19 April 2019 diff hist +429 Return current
- 21:41, 19 April 2019 diff hist +1,265 N Restoring Games Created page with "Restoring a game is accomplished by calling the '''restore.game''' command. The player is prompted to choose a directory, and one of the save games located in the director..." current
- 21:06, 19 April 2019 diff hist +1,190 N Restore.game Created page with "The '''restore.game''' command restores a game from a previously saved game file. == Syntax == restore.game(); == Remarks == This command displays a window that allows a p..." current
- 20:39, 19 April 2019 diff hist +1,438 N Restarting Games Created page with "The '''restart.game''' command is used to restart a game from the beginning. Restarting a game is similar to restoring a game, except all memory is..." current
- 20:26, 19 April 2019 diff hist +835 N Restart.game Created page with "The '''restart.game''' command restarts a game from the beginning. == Syntax == restart.game(); == Remarks == Restarting a game resets AGI and starts the game over from th..." current
- 20:09, 19 April 2019 diff hist +842 N Reset.v Created page with "The '''reset.v''' command indirectly changes a flag's value to FALSE. == Syntax == reset.v(var vA); == Remarks == Flag '''B''', where '''B''' = '''vA'..."
- 19:55, 19 April 2019 diff hist +1,670 N Reset.scan.start Created page with "The '''reset.scan.start''' command resets the entry point for a logic script back to the start. == Syntax == reset.scan.start(); == Remarks == When logic scripts are e..." current
- 19:38, 19 April 2019 diff hist +749 N Reset Created page with "The '''reset''' command changes a flag's value to FALSE. == Syntax == reset(flg fA);<br /> fA = false; == Remarks == None. == Possible Errors == Changing va..."
- 19:28, 19 April 2019 diff hist +1,937 N Reposition.to.v Created page with "The '''reposition.to.v''' command indirectly changes the position of a screen object that is currently drawn on the screen. == Syntax == reposition.to.v([[screen object|obj]..." current
- 17:29, 19 April 2019 diff hist +1,864 N Reposition.to Created page with "The '''reposition.to''' command changes the position of a screen object currently drawn on the screen. == Syntax == reposition.to(obj oA, byt X,..." current
- 16:44, 19 April 2019 diff hist +2,488 N Reposition Created page with "The '''reposition''' command changes the position of a screen object currently drawn on the screen by an amount relative to its current position. == Syntax == reposition(s..." current
- 15:45, 19 April 2019 diff hist -250 Release.priority current
- 15:05, 19 April 2019 diff hist +1,630 N Release.loop Created page with "The '''release.loop''' command re-enables the auto loop select feature for a screen object. == Syntax == release.loop(obj oA); == Remarks == AGI includes..."
- 14:35, 19 April 2019 diff hist +1,570 N Release.key Created page with "The '''release.key''' command restores ego control keys to normal mode. == Syntax == release.key(); == Remarks == By default, when AGI starts, pressing and releasing a d..." current
- 07:25, 19 April 2019 diff hist +1,481 N Random Created page with "The '''random''' command generates a random number within a specified range. == Syntax == random(byt LOWER, byt UPPER, var vRESULT); == R..." current
- 07:15, 19 April 2019 diff hist +34 Quit →See Also current
- 07:03, 19 April 2019 diff hist +1,035 N Quit Created page with "The '''quit''' command ends the game. == Syntax == quit(); '''(VERSION 2.089 ONLY)''' quit(byt MODE); '''(ALL OTHER VERSIONS)''' == Remarks == '''NOTE:''' In..."
- 22:25, 18 April 2019 diff hist +1,372 N Put.v Created page with "The '''put.v''' command indirectly sets the room number value for an inventory item. == Syntax == put.v(var vITEM, var vR..." current
- 22:01, 18 April 2019 diff hist +1,487 N Put Created page with "The '''put''' command sets the room number value for an inventory item. == Syntax == put(itm iA, var vROOMNUM);<br /> put("item", v..." current
- 21:45, 18 April 2019 diff hist +286 Push.script current
- 21:20, 18 April 2019 diff hist +645 Program.control current
- 07:12, 18 April 2019 diff hist +4,060 N Print.at.v Created page with "The '''print.at.v''' command indirectly displays a message in a window at a specified location. == Syntax == print.at.v(var vMSG, byt ROW, number|b..." current
- 07:02, 18 April 2019 diff hist -3 m Print →Remarks current
- 07:02, 18 April 2019 diff hist +3,830 N Print.at Created page with "The '''print.at''' command displays a message in a window at a specified location. == Syntax == print.at(msg mMSG, byt ROW, byt COL, numb..." current
- 20:22, 17 April 2019 diff hist +2,353 N Print Created page with "The '''print''' command displays a message in a window. == Syntax == print(msg mMSG);<br /> print("message text"); == Remarks == The text of message '''mMS..."
- 20:03, 17 April 2019 diff hist +111 Prevent.input current
- 19:42, 17 April 2019 diff hist +2,247 N Posn Created page with "The '''posn''' test command returns TRUE if the screen coordinates of the screen object's bottom left pixel are within a specified region. == Syntax == posn(screen obj..."
- 19:20, 17 April 2019 diff hist +20 m Center.posn →Possible Errors
- 18:56, 17 April 2019 diff hist +2,144 N Position.v Created page with "The '''position.v''' command indirectly sets the position of a screen object that is not on screen. == Syntax == position.v(obj oA, var vX, ..." current
- 17:58, 17 April 2019 diff hist +4 m Position →Remarks current