User contributions
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Jump to navigationJump to search- 00:40, 21 April 2019 diff hist +25 Release.loop →Remarks
- 00:38, 21 April 2019 diff hist +24 Fix.loop →Remarks current
- 00:36, 21 April 2019 diff hist +24,451 N Screen Object Table Created page with "The screen object data structure is comprised of 43 (0x2B) bytes of data that track the object's size and position, view/loop/cel data, motion..." current
- 23:30, 20 April 2019 diff hist +5,269 N Screen object Created page with "The screen object data type (sometimes called a VIEW object; not to be confused with a view resource) represents the animated sprites that are controlled by AGI. Unlike ..." current
- 22:48, 20 April 2019 diff hist +1,541 Set.dir current
- 22:19, 20 April 2019 diff hist +961 N Set.cursor.char Created page with "The '''set.cursor.char''' command sets the cursor character. == Syntax == set.cursor.char(msg mCURSORCHAR);<br /> set.cursor.char("message text"); == Remarks ==..." current
- 16:16, 20 April 2019 diff hist +1,393 Set.cel.v current
- 15:40, 20 April 2019 diff hist +1,367 Set.cel current
- 15:00, 20 April 2019 diff hist +42 Reset.v →See Also current
- 14:57, 20 April 2019 diff hist +42 Reset →See Also current
- 14:44, 20 April 2019 diff hist +815 N Set Created page with "The '''set''' command sets a flag's value to TRUE. == Syntax == set(flg fA);<br /> fA = true; == Remarks == None. == Possible Errors == Changing values of [..." current
- 14:01, 20 April 2019 diff hist +1,621 N Script.size Created page with "The '''script.size''' command sets the size of the script table. == Syntax == script.size(byt SIZE); == Remarks == Scripts are used to keep trac..." current
- 13:35, 20 April 2019 diff hist +4,139 N Saving Games Created page with "== Saving Games in AGI == Saving a game (by using the '''save.game''' command) writes the current game state, including all information about loaded resources, vari..." current
- 12:56, 20 April 2019 diff hist +884 N Save.game Created page with "The '''save.game''' command saves the game to a file. == Syntax == save.game(); == Remarks == Saving a game writes all the information about the current game state to a fi..." current
- 12:32, 20 April 2019 diff hist +76 Said current
- 11:40, 20 April 2019 diff hist +993 N Rindirect Created page with "The '''rindirect''' command assigns the indirect value of one variable to another. == Syntax == rindirect(var vA, var vB);<br /> vA = *vB; ==..." current
- 10:42, 20 April 2019 diff hist +238 Right.posn →Remarks current
- 10:35, 20 April 2019 diff hist +6 Posn →Remarks current
- 10:28, 20 April 2019 diff hist +26 m Obj.in.box →Remarks current
- 10:22, 20 April 2019 diff hist +28 Center.posn →Remarks current