Long pages
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- (hist) Whizzard's Guide to Text Adventure Authorship [151,116 bytes]
- (hist) AGI Specifications: Chapter 4 - The Logic Language [71,607 bytes]
- (hist) AGI Specifications: Chapter 13 - Other Information [66,438 bytes]
- (hist) AGI Specifications: Chapter 6 - Logic Resources [58,550 bytes]
- (hist) Actions, Tests and Flags in the Adventure Game Interpreter [48,924 bytes]
- (hist) Fan AGI Release List (Sortable) [41,275 bytes]
- (hist) AGI Specifications: Chapter 3 - AGI Internals [34,232 bytes]
- (hist) The Craft of Adventure - At War With a Crossword [31,475 bytes]
- (hist) AGI Specifications: Chapter 9 - Sound Resources [31,422 bytes]
- (hist) The Craft of Adventure - A Narrative [29,493 bytes]
- (hist) AGI Specifications: Chapter 7 - Picture Resources [24,862 bytes]
- (hist) Screen Object Table [24,451 bytes]
- (hist) AGDS - Adventure Game Development System Documentation [24,169 bytes]
- (hist) Picture Resource (AGI) [23,055 bytes]
- (hist) WinAGI [20,906 bytes]
- (hist) AGI Specifications: Chapter 10 - Savegame Files [20,807 bytes]
- (hist) Animated Object [20,590 bytes]
- (hist) AGI Specifications: Chapter 2 - Overview [19,911 bytes]
- (hist) Whizzard's Guide to Text Adventure Authorship Supplement 2 [19,226 bytes]
- (hist) CG [19,177 bytes]
- (hist) The Craft of Adventure - Varnish and Veneer [18,374 bytes]
- (hist) Module:Citation/CS1/Configuration [18,159 bytes]
- (hist) AGI Specifications: Chapter 8 - View Resources [18,047 bytes]
- (hist) Memory and Script [17,854 bytes]
- (hist) AGI Logic Language Reference [16,744 bytes]
- (hist) Debug Modes [16,617 bytes]
- (hist) Creating an AGI Game [15,523 bytes]
- (hist) Whizzard's Guide to Text Adventure Authorship Supplement 1 [14,542 bytes]
- (hist) Introduction to PicEdit [14,265 bytes]
- (hist) GBAGI [13,738 bytes]
- (hist) The Craft of Adventure - A Bill of Player's Rights [13,275 bytes]
- (hist) Message [13,003 bytes]
- (hist) Making AGI Games Part 2 [12,990 bytes]
- (hist) Sarien [12,219 bytes]
- (hist) Jeff Stephenson [12,073 bytes]
- (hist) How to Create Your Own AGI Adventure Game [11,797 bytes]
- (hist) AGI Specifications: Chapter 5 - Resource Formats [11,501 bytes]
- (hist) Running AGI Games [11,224 bytes]
- (hist) Logic Syntax [11,145 bytes]
- (hist) AGI for Newbies Chapter 3 - An Introduction to Logic [10,464 bytes]
- (hist) The Craft of Adventure - In The Beginning [10,414 bytes]
- (hist) AGI for Newbies Chapter 1 - Introducing AGI [10,262 bytes]
- (hist) Error Code Tutorial - Logic Errors [10,256 bytes]
- (hist) The Making of an AGI Background Picture [10,178 bytes]
- (hist) View Resource (AGI) [10,040 bytes]
- (hist) Error Code Tutorial - Debugging Techniques [9,794 bytes]
- (hist) Error Code Tutorial - Interpreter Errors [9,544 bytes]
- (hist) Leisure Suit Larry Series [9,361 bytes]
- (hist) Discoveries in Learning Series [9,240 bytes]
- (hist) Sierra AGI Release List [9,151 bytes]
- (hist) AGI Docs - Data Used by AGI [9,091 bytes]
- (hist) Limitations of AGI Priority Bands [9,005 bytes]
- (hist) Sierra Disney Games [8,945 bytes]
- (hist) Making AGI Games Part 1 [8,910 bytes]
- (hist) AGI Specifications: Chapter 1 - Introduction [8,688 bytes]
- (hist) Vortex AGI Tutorials - PicEdit [8,571 bytes]
- (hist) AGI for Newbies Chapter 2 - Nuts and Bolts [8,559 bytes]
- (hist) King's Quest Series [8,340 bytes]
- (hist) Formatting Quick Reference [7,942 bytes]
- (hist) Leisure Suit Larry in the Land of the Lounge Lizards [7,922 bytes]
- (hist) Adventure Game Interpreter Specifications [7,834 bytes]
- (hist) AGI Studio [7,807 bytes]
- (hist) An Explanation of AGI Priority Screens [7,800 bytes]
- (hist) AGI Specifications: Chapter 11 - Other Game Data [7,769 bytes]
- (hist) Supported Syntax Highlight Languages [7,721 bytes]
- (hist) AGI Sound Tutorial - Sound in Your Game [7,582 bytes]
- (hist) Fan AGI Release List [7,475 bytes]
- (hist) King's Quest: Quest for the Crown [7,422 bytes]
- (hist) Vortex AGI Tutorials - Game Design [7,261 bytes]
- (hist) King's Quest IV: The Perils of Rosella (AGI) [7,061 bytes]
- (hist) Error Code Tutorial - Unacknowledged Errors [6,749 bytes]
- (hist) AGI Studio Template Game [6,581 bytes]
- (hist) SBuffPicFill [6,315 bytes]
- (hist) Set.text.attribute [6,202 bytes]
- (hist) Space Quest Series [6,006 bytes]
- (hist) Controllers [6,003 bytes]
- (hist) Module:Citation/CS1/Whitelist [5,990 bytes]
- (hist) Police Quest Series [5,980 bytes]
- (hist) Rainer De Temple [5,723 bytes]
- (hist) AGI Sound Tutorial - Visual Editors [5,701 bytes]
- (hist) AGI Docs - Defines [5,519 bytes]
- (hist) AGI Base Logic Generator [5,467 bytes]
- (hist) The Craft of Adventure - Introduction [5,465 bytes]
- (hist) Defines.txt [5,382 bytes]
- (hist) ToDo/Sierra AGI Game Versions [5,378 bytes]
- (hist) Screen object [5,269 bytes]
- (hist) AGI Sound Tutorial - Converting from Other Formats [5,228 bytes]
- (hist) Police Quest: In Pursuit of the Death Angel [5,195 bytes]
- (hist) Said [5,053 bytes]
- (hist) Managing Resources [4,966 bytes]
- (hist) AGI Sound Tutorial - Introduction [4,886 bytes]
- (hist) Vortex AGI Tutorials - Visual vs Priority [4,873 bytes]
- (hist) Making Ego Swim in Water [4,859 bytes]
- (hist) MF2ROL [4,855 bytes]
- (hist) Display Text on Screen [4,839 bytes]
- (hist) Donald Duck's Playground [4,796 bytes]
- (hist) AGI Sound Tutorial - Scripting [4,723 bytes]
- (hist) Black Cauldron [4,676 bytes]
- (hist) PicEdit Tutorial [4,651 bytes]
- (hist) King's Quest IV Room Maps [4,605 bytes]