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Showing below up to 20 results in range #51 to #70.

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  1. (hist) ‎AGI Docs - Data Used by AGI ‎[9,091 bytes]
  2. (hist) ‎Limitations of AGI Priority Bands ‎[9,005 bytes]
  3. (hist) ‎Sierra Disney Games ‎[8,945 bytes]
  4. (hist) ‎Making AGI Games Part 1 ‎[8,910 bytes]
  5. (hist) ‎AGI Specifications: Chapter 1 - Introduction ‎[8,688 bytes]
  6. (hist) ‎Vortex AGI Tutorials - PicEdit ‎[8,571 bytes]
  7. (hist) ‎AGI for Newbies Chapter 2 - Nuts and Bolts ‎[8,559 bytes]
  8. (hist) ‎King's Quest Series ‎[8,340 bytes]
  9. (hist) ‎Formatting Quick Reference ‎[7,942 bytes]
  10. (hist) ‎Leisure Suit Larry in the Land of the Lounge Lizards ‎[7,922 bytes]
  11. (hist) ‎Adventure Game Interpreter Specifications ‎[7,834 bytes]
  12. (hist) ‎AGI Studio ‎[7,807 bytes]
  13. (hist) ‎An Explanation of AGI Priority Screens ‎[7,800 bytes]
  14. (hist) ‎AGI Specifications: Chapter 11 - Other Game Data ‎[7,769 bytes]
  15. (hist) ‎Supported Syntax Highlight Languages ‎[7,721 bytes]
  16. (hist) ‎AGI Sound Tutorial - Sound in Your Game ‎[7,582 bytes]
  17. (hist) ‎Fan AGI Release List ‎[7,475 bytes]
  18. (hist) ‎King's Quest: Quest for the Crown ‎[7,422 bytes]
  19. (hist) ‎Vortex AGI Tutorials - Game Design ‎[7,261 bytes]
  20. (hist) ‎King's Quest IV: The Perils of Rosella (AGI) ‎[7,061 bytes]

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