Long pages
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- (hist) AGI Docs - Data Used by AGI [9,091 bytes]
- (hist) Limitations of AGI Priority Bands [9,005 bytes]
- (hist) Sierra Disney Games [8,945 bytes]
- (hist) Making AGI Games Part 1 [8,910 bytes]
- (hist) AGI Specifications: Chapter 1 - Introduction [8,688 bytes]
- (hist) Vortex AGI Tutorials - PicEdit [8,571 bytes]
- (hist) AGI for Newbies Chapter 2 - Nuts and Bolts [8,559 bytes]
- (hist) King's Quest Series [8,340 bytes]
- (hist) Formatting Quick Reference [7,942 bytes]
- (hist) Leisure Suit Larry in the Land of the Lounge Lizards [7,922 bytes]
- (hist) Adventure Game Interpreter Specifications [7,834 bytes]
- (hist) AGI Studio [7,807 bytes]
- (hist) An Explanation of AGI Priority Screens [7,800 bytes]
- (hist) AGI Specifications: Chapter 11 - Other Game Data [7,769 bytes]
- (hist) Supported Syntax Highlight Languages [7,721 bytes]
- (hist) AGI Sound Tutorial - Sound in Your Game [7,582 bytes]
- (hist) Fan AGI Release List [7,475 bytes]
- (hist) King's Quest: Quest for the Crown [7,422 bytes]
- (hist) Vortex AGI Tutorials - Game Design [7,261 bytes]
- (hist) King's Quest IV: The Perils of Rosella (AGI) [7,061 bytes]