Long pages
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- (hist) Whizzard's Guide to Text Adventure Authorship [151,116 bytes]
- (hist) AGI Specifications: Chapter 4 - The Logic Language [71,607 bytes]
- (hist) AGI Specifications: Chapter 13 - Other Information [66,438 bytes]
- (hist) AGI Specifications: Chapter 6 - Logic Resources [58,550 bytes]
- (hist) Actions, Tests and Flags in the Adventure Game Interpreter [48,924 bytes]
- (hist) Fan AGI Release List (Sortable) [41,275 bytes]
- (hist) AGI Specifications: Chapter 3 - AGI Internals [34,232 bytes]
- (hist) The Craft of Adventure - At War With a Crossword [31,475 bytes]
- (hist) AGI Specifications: Chapter 9 - Sound Resources [31,422 bytes]
- (hist) The Craft of Adventure - A Narrative [29,493 bytes]
- (hist) AGI Specifications: Chapter 7 - Picture Resources [24,862 bytes]
- (hist) Screen Object Table [24,451 bytes]
- (hist) AGDS - Adventure Game Development System Documentation [24,169 bytes]
- (hist) Picture Resource (AGI) [23,055 bytes]
- (hist) WinAGI [20,906 bytes]
- (hist) AGI Specifications: Chapter 10 - Savegame Files [20,807 bytes]
- (hist) Animated Object [20,590 bytes]
- (hist) AGI Specifications: Chapter 2 - Overview [19,911 bytes]
- (hist) Whizzard's Guide to Text Adventure Authorship Supplement 2 [19,226 bytes]
- (hist) CG [19,177 bytes]
- (hist) The Craft of Adventure - Varnish and Veneer [18,374 bytes]
- (hist) Module:Citation/CS1/Configuration [18,159 bytes]
- (hist) AGI Specifications: Chapter 8 - View Resources [18,047 bytes]
- (hist) Memory and Script [17,854 bytes]
- (hist) AGI Logic Language Reference [16,744 bytes]
- (hist) Debug Modes [16,617 bytes]
- (hist) Creating an AGI Game [15,523 bytes]
- (hist) Whizzard's Guide to Text Adventure Authorship Supplement 1 [14,542 bytes]
- (hist) Introduction to PicEdit [14,265 bytes]
- (hist) GBAGI [13,738 bytes]
- (hist) The Craft of Adventure - A Bill of Player's Rights [13,275 bytes]
- (hist) Message [13,003 bytes]
- (hist) Making AGI Games Part 2 [12,990 bytes]
- (hist) Sarien [12,219 bytes]
- (hist) Jeff Stephenson [12,073 bytes]
- (hist) How to Create Your Own AGI Adventure Game [11,797 bytes]
- (hist) AGI Specifications: Chapter 5 - Resource Formats [11,501 bytes]
- (hist) Running AGI Games [11,224 bytes]
- (hist) Logic Syntax [11,145 bytes]
- (hist) AGI for Newbies Chapter 3 - An Introduction to Logic [10,464 bytes]
- (hist) The Craft of Adventure - In The Beginning [10,414 bytes]
- (hist) AGI for Newbies Chapter 1 - Introducing AGI [10,262 bytes]
- (hist) Error Code Tutorial - Logic Errors [10,256 bytes]
- (hist) The Making of an AGI Background Picture [10,178 bytes]
- (hist) View Resource (AGI) [10,040 bytes]
- (hist) Error Code Tutorial - Debugging Techniques [9,794 bytes]
- (hist) Error Code Tutorial - Interpreter Errors [9,544 bytes]
- (hist) Leisure Suit Larry Series [9,361 bytes]
- (hist) Discoveries in Learning Series [9,240 bytes]
- (hist) Sierra AGI Release List [9,151 bytes]
- (hist) AGI Docs - Data Used by AGI [9,091 bytes]
- (hist) Limitations of AGI Priority Bands [9,005 bytes]
- (hist) Sierra Disney Games [8,945 bytes]
- (hist) Making AGI Games Part 1 [8,910 bytes]
- (hist) AGI Specifications: Chapter 1 - Introduction [8,688 bytes]
- (hist) Vortex AGI Tutorials - PicEdit [8,571 bytes]
- (hist) AGI for Newbies Chapter 2 - Nuts and Bolts [8,559 bytes]
- (hist) King's Quest Series [8,340 bytes]
- (hist) Formatting Quick Reference [7,942 bytes]
- (hist) Leisure Suit Larry in the Land of the Lounge Lizards [7,922 bytes]
- (hist) Adventure Game Interpreter Specifications [7,834 bytes]
- (hist) AGI Studio [7,807 bytes]
- (hist) An Explanation of AGI Priority Screens [7,800 bytes]
- (hist) AGI Specifications: Chapter 11 - Other Game Data [7,769 bytes]
- (hist) Supported Syntax Highlight Languages [7,721 bytes]
- (hist) AGI Sound Tutorial - Sound in Your Game [7,582 bytes]
- (hist) Fan AGI Release List [7,475 bytes]
- (hist) King's Quest: Quest for the Crown [7,422 bytes]
- (hist) Vortex AGI Tutorials - Game Design [7,261 bytes]
- (hist) King's Quest IV: The Perils of Rosella (AGI) [7,061 bytes]
- (hist) Error Code Tutorial - Unacknowledged Errors [6,749 bytes]
- (hist) AGI Studio Template Game [6,581 bytes]
- (hist) SBuffPicFill [6,315 bytes]
- (hist) Set.text.attribute [6,202 bytes]
- (hist) Space Quest Series [6,006 bytes]
- (hist) Controllers [6,003 bytes]
- (hist) Module:Citation/CS1/Whitelist [5,990 bytes]
- (hist) Police Quest Series [5,980 bytes]
- (hist) Rainer De Temple [5,723 bytes]
- (hist) AGI Sound Tutorial - Visual Editors [5,701 bytes]
- (hist) AGI Docs - Defines [5,519 bytes]
- (hist) AGI Base Logic Generator [5,467 bytes]
- (hist) The Craft of Adventure - Introduction [5,465 bytes]
- (hist) Defines.txt [5,382 bytes]
- (hist) ToDo/Sierra AGI Game Versions [5,378 bytes]
- (hist) Screen object [5,269 bytes]
- (hist) AGI Sound Tutorial - Converting from Other Formats [5,228 bytes]
- (hist) Police Quest: In Pursuit of the Death Angel [5,195 bytes]
- (hist) Said [5,053 bytes]
- (hist) Managing Resources [4,966 bytes]
- (hist) AGI Sound Tutorial - Introduction [4,886 bytes]
- (hist) Vortex AGI Tutorials - Visual vs Priority [4,873 bytes]
- (hist) Making Ego Swim in Water [4,859 bytes]
- (hist) MF2ROL [4,855 bytes]
- (hist) Display Text on Screen [4,839 bytes]
- (hist) Donald Duck's Playground [4,796 bytes]
- (hist) AGI Sound Tutorial - Scripting [4,723 bytes]
- (hist) Black Cauldron [4,676 bytes]
- (hist) PicEdit Tutorial [4,651 bytes]
- (hist) King's Quest IV Room Maps [4,605 bytes]
- (hist) Tutorials and Guides [4,559 bytes]
- (hist) AGI Sound Tutorial - In the Future [4,533 bytes]
- (hist) AGI Mouse [4,520 bytes]
- (hist) AGI Docs - Basic Structure of a Room [4,489 bytes]
- (hist) Dave's Quest Demo [4,393 bytes]
- (hist) King's Quest II: Romancing the Throne [4,341 bytes]
- (hist) How to use the AGI Mouse 1.0 API [4,324 bytes]
- (hist) Space Quest II: Chapter II - Vohaul's Revenge [4,323 bytes]
- (hist) King's Quest III: To Heir is Human [4,301 bytes]
- (hist) Visual AGI [4,285 bytes]
- (hist) ГРОЗА [4,279 bytes]
- (hist) Module:HtmlBuilder [4,172 bytes]
- (hist) How to Make an AGI Game [4,170 bytes]
- (hist) Main Page [4,166 bytes]
- (hist) Dashiki [4,161 bytes]
- (hist) Saving Games [4,139 bytes]
- (hist) Space Quest: Chapter I - The Sarien Encounter [4,126 bytes]
- (hist) Pushing Objects [4,069 bytes]
- (hist) Print.at.v [4,060 bytes]
- (hist) How to use the AGI Mouse [3,996 bytes]
- (hist) New.room [3,945 bytes]
- (hist) Operation: RECON Demo [3,943 bytes]
- (hist) QT AGI Studio [3,935 bytes]
- (hist) Fan AGI Demo List [3,888 bytes]
- (hist) Escape from the Desert [3,880 bytes]
- (hist) Ruby Cast Demo [3,879 bytes]
- (hist) Vortex AGI Tutorials - Background Tracing [3,871 bytes]
- (hist) Adventure Game Interpreter [3,871 bytes]
- (hist) Print.at [3,830 bytes]
- (hist) AGI Sound Tutorial - Playing Sounds with External Tools [3,796 bytes]
- (hist) Get.string [3,785 bytes]
- (hist) Configure.screen [3,772 bytes]
- (hist) Set.priority.v [3,763 bytes]
- (hist) Napalm Quest [3,715 bytes]
- (hist) Visual AGI Sound Editor [3,706 bytes]
- (hist) Game Adaptation Language [3,692 bytes]
- (hist) Stack Overflow Information [3,683 bytes]
- (hist) Agikit [3,681 bytes]
- (hist) Gennadi Tahab Autot: Mission Pack 1 - Kuressaare [3,672 bytes]
- (hist) Manhunter 2: San Francisco [3,657 bytes]
- (hist) Special Variables [3,653 bytes]
- (hist) Move.obj.v [3,631 bytes]
- (hist) Set.priority [3,625 bytes]
- (hist) Move.obj [3,602 bytes]
- (hist) Legend of Shay-Larah: The Lost Prince Demo [3,573 bytes]
- (hist) Noptec Vector [3,562 bytes]
- (hist) Acidopolis Demo [3,559 bytes]
- (hist) HTML Codes for Special ASCII Characters [3,551 bytes]
- (hist) Pirate Quest (A.K.A. Quest for Piracy) Demo [3,544 bytes]
- (hist) Add.to.pic [3,542 bytes]
- (hist) AGI Sound Tutorial - Merging [3,533 bytes]
- (hist) Basic Logic Set-up for a Typical Scene [3,474 bytes]
- (hist) Gourd of the Beans Combat Beta Test [3,466 bytes]
- (hist) AGI Sound Tutorial - Location of Tools [3,465 bytes]
- (hist) Gourd of the Beans Demo [3,462 bytes]
- (hist) Adventure Game Combat [3,451 bytes]
- (hist) Mixed-Up Mother Goose [3,439 bytes]
- (hist) Al Lowe [3,399 bytes]
- (hist) Residence 44 Quest [3,399 bytes]
- (hist) Logic Commands by Name [3,395 bytes]
- (hist) Abrah, l'orphelin de l'espace [3,384 bytes]
- (hist) SQ2 Root Monster Maze Gauntlet [3,343 bytes]
- (hist) Lost Planet Demo [3,329 bytes]
- (hist) AGI Command Reference [3,300 bytes]
- (hist) Escape Quest Demo [3,266 bytes]
- (hist) How to Draw Better Rooms [3,247 bytes]
- (hist) Time Quest Demo [3,245 bytes]
- (hist) AGI Picture Command Repeater [3,244 bytes]
- (hist) AGISB [3,234 bytes]
- (hist) Design Documents [3,219 bytes]
- (hist) Windows Linux AGI Studio [3,213 bytes]
- (hist) Manhunter: New York [3,207 bytes]
- (hist) Jen's Quest Demo [3,204 bytes]
- (hist) Special Flags [3,204 bytes]
- (hist) URI Quest [3,199 bytes]
- (hist) New Adventures of Roger Wilco [3,197 bytes]
- (hist) Show.obj.v [3,182 bytes]
- (hist) Vortex AGI Tutorials - Picture, Sound, and View [3,177 bytes]
- (hist) Visual AGI Picture Editor [3,175 bytes]
- (hist) Notes for Editors [3,173 bytes]
- (hist) Gourd of the Beans: An Unplanned Adventure [3,171 bytes]
- (hist) AGI256 [3,164 bytes]
- (hist) Tables [3,155 bytes]
- (hist) JAGI (Java) [3,154 bytes]
- (hist) Space Trek [3,141 bytes]
- (hist) Legendary Harry Soupsmith Demo [3,137 bytes]
- (hist) Jack and Julia: VAMPYR Demo [3,134 bytes]
- (hist) Status [3,079 bytes]
- (hist) AGI Sound Tutorial - Limits of the AGI Sound Format [3,076 bytes]
- (hist) How to Draw a Good Picture with PicEdit Part 2 [3,055 bytes]
- (hist) Sierra Made Game [3,054 bytes]
- (hist) Serguei's Destiny [3,053 bytes]
- (hist) Gold Rush! [3,051 bytes]
- (hist) Robin Gravel [3,049 bytes]
- (hist) Naturette II: Daughter of the Moon [3,041 bytes]
- (hist) Goodman Demo [3,026 bytes]
- (hist) AGI Sound Tutorial - Extracting Sounds [3,020 bytes]
- (hist) PCX2PAL [3,019 bytes]
- (hist) AGI Interpreter [2,995 bytes]
- (hist) AGI Demo Pack 1 [2,982 bytes]
- (hist) AGIPAL [2,944 bytes]
- (hist) AGI Demo Pack 2 [2,907 bytes]
- (hist) Show.obj [2,888 bytes]
- (hist) Error Code Tutorial - Introduction [2,888 bytes]
- (hist) Clear.text.rect [2,860 bytes]
- (hist) End.of.loop [2,858 bytes]
- (hist) Reverse.loop [2,853 bytes]
- (hist) Ralph's Quest Demo [2,851 bytes]
- (hist) Go West, Young Hippie Demo [2,847 bytes]
- (hist) Mark Crowe [2,841 bytes]
- (hist) Scott Murphy [2,840 bytes]
- (hist) AGIdentify [2,840 bytes]
- (hist) Richard Houle [2,829 bytes]
- (hist) AGI Interpreter Upgrader [2,819 bytes]
- (hist) AGI Room Generator [2,817 bytes]
- (hist) Raf Vermeulen [2,804 bytes]
- (hist) Interpreter [2,789 bytes]
- (hist) Indirect Command [2,770 bytes]
- (hist) Hero's Adventure [2,764 bytes]
- (hist) Cycling Objects [2,761 bytes]
- (hist) AGI DiskFree Decryptor [2,757 bytes]
- (hist) Text.screen [2,749 bytes]
- (hist) NAGI [2,739 bytes]
- (hist) Pinkun Maze Quest [2,711 bytes]
- (hist) AGI Demo Pack 3 [2,705 bytes]
- (hist) How to Use AGI256 [2,703 bytes]
- (hist) Space Quest 0: Replicated [2,677 bytes]
- (hist) AGIhack [2,673 bytes]
- (hist) Jeff's Quest Demo [2,667 bytes]
- (hist) Grateful Dead Game Demo [2,664 bytes]
- (hist) ScummVM [2,655 bytes]
- (hist) Shake.screen [2,650 bytes]
- (hist) GLUE [2,640 bytes]
- (hist) AGI256 View Editor [2,636 bytes]
- (hist) A Brief Explanation of AGI [2,628 bytes]
- (hist) Display.v [2,626 bytes]
- (hist) AGI Demo Pack 4 [2,624 bytes]
- (hist) Disable.item [2,613 bytes]
- (hist) Follow.ego [2,608 bytes]
- (hist) V - The Graphic Adventure Demo [2,606 bytes]
- (hist) Polyvalente des Neiges [2,595 bytes]
- (hist) Agent 0055 [2,595 bytes]
- (hist) Block [2,594 bytes]
- (hist) Lawman for Hire Demo [2,591 bytes]
- (hist) Set.menu [2,584 bytes]
- (hist) Roberta Williams [2,584 bytes]
- (hist) AGI Demo Pack 5 [2,560 bytes]
- (hist) Logic Wizard [2,559 bytes]
- (hist) Display [2,557 bytes]
- (hist) OBJECT File (AGI) [2,552 bytes]