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Showing below up to 250 results in range #251 to #500.

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  1. MF2ROL‏‎ (15 categories)
  2. Game Adaptation Language‏‎ (15 categories)
  3. PCX2PIC‏‎ (15 categories)
  4. Rainer De Temple‏‎ (14 categories)
  5. Allen Barrett‏‎ (14 categories)
  6. King's Quest IV AGI Demo‏‎ (14 categories)
  7. Jolly Roger‏‎ (14 categories)
  8. Joshua Neal‏‎ (13 categories)
  9. Ben Sanfelippo‏‎ (13 categories)
  10. Ziv Barber‏‎ (13 categories)
  11. Dan Sanfelippo‏‎ (13 categories)
  12. Jeremy Penner‏‎ (13 categories)
  13. John Sanfelippo‏‎ (13 categories)
  14. Sad Rejeb‏‎ (13 categories)
  15. Ryan Gordon‏‎ (13 categories)
  16. Robert Bihlmeyer‏‎ (13 categories)
  17. Ian Hanschen‏‎ (13 categories)
  18. Thomas Akesson‏‎ (13 categories)
  19. Adam McCoy‏‎ (12 categories)
  20. AGI Specifications: Chapter 2 - Overview‏‎ (12 categories)
  21. Ryan Atwood‏‎ (10 categories)
  22. Groza‏‎ (10 categories)
  23. Robert Heitman‏‎ (10 categories)
  24. Peter Makholm‏‎ (8 categories)
  25. Serge Lapin‏‎ (8 categories)
  26. Justin Kerk‏‎ (8 categories)
  27. David Smith‏‎ (8 categories)
  28. Vaughn Gosine‏‎ (7 categories)
  29. Interp Software‏‎ (7 categories)
  30. Nick Sonneveld‏‎ (7 categories)
  31. Peter Hawkins‏‎ (7 categories)
  32. Jeff Stephenson‏‎ (7 categories)
  33. Joakim Möller‏‎ (7 categories)
  34. Claudio Matsuoka‏‎ (6 categories)
  35. Managing Resources‏‎ (6 categories)
  36. Alex Simkin‏‎ (6 categories)
  37. Error Code Tutorial - Interpreter Errors‏‎ (6 categories)
  38. RaDIaT1oN‏‎ (6 categories)
  39. Royal Software‏‎ (5 categories)
  40. XoXus‏‎ (5 categories)
  41. DaMole‏‎ (5 categories)
  42. Erik Agsjo‏‎ (5 categories)
  43. Error Code Tutorial - Debugging Techniques‏‎ (5 categories)
  44. Dr Zoltan‏‎ (5 categories)
  45. MIDI‏‎ (5 categories)
  46. Joker‏‎ (5 categories)
  47. HWM‏‎ (5 categories)
  48. Set.pri.base‏‎ (5 categories)
  49. Integrated Development Environment‏‎ (5 categories)
  50. Stack Overflow Information‏‎ (4 categories)
  51. Donald B. Trivette‏‎ (4 categories)
  52. Limitations of AGI Priority Bands‏‎ (4 categories)
  53. Eskil Blomfeldt‏‎ (4 categories)
  54. Logic Language Reference‏‎ (4 categories)
  55. Joel McCormick‏‎ (4 categories)
  56. Memory and Script‏‎ (4 categories)
  57. Jens Christian Restemeier‏‎ (4 categories)
  58. Eugene Sandulenko‏‎ (4 categories)
  59. Moving Objects‏‎ (4 categories)
  60. Logic Syntax‏‎ (4 categories)
  61. Stop.motion‏‎ (4 categories)
  62. John Williams‏‎ (4 categories)
  63. Sierra On-Line‏‎ (4 categories)
  64. Error Code Tutorial - Logic Errors‏‎ (4 categories)
  65. Pure Adventure Productions‏‎ (4 categories)
  66. Agent Kay‏‎ (4 categories)
  67. Stuart George‏‎ (4 categories)
  68. AGI Specifications: Chapter 3 - AGI Internals‏‎ (4 categories)
  69. Peter Kelly‏‎ (4 categories)
  70. Robin Gravel‏‎ (4 categories)
  71. Brian Provinciano‏‎ (4 categories)
  72. Matt Hargett‏‎ (4 categories)
  73. AGI Sound Tutorial - Scripting‏‎ (4 categories)
  74. AGI Sound Tutorial - Sound in Your Game‏‎ (3 categories)
  75. Accept.input‏‎ (3 categories)
  76. AGI Specifications: Chapter 6 - Logic Resources‏‎ (3 categories)
  77. Eric Fullerton‏‎ (3 categories)
  78. AGI Sound Tutorial - Converting from Other Formats‏‎ (3 categories)
  79. AGI Sound Tutorial - Visual Editors‏‎ (3 categories)
  80. Defines‏‎ (3 categories)
  81. AGI Sound Tutorial - Extracting Sounds‏‎ (3 categories)
  82. Paul David Doherty‏‎ (3 categories)
  83. Error Code Tutorial‏‎ (3 categories)
  84. Alejandro Kapauan‏‎ (3 categories)
  85. Discoveries in Learning Series‏‎ (3 categories)
  86. AGI Sound Tutorial - In the Future‏‎ (3 categories)
  87. Dark Minister‏‎ (3 categories)
  88. Helen Zommer‏‎ (3 categories)
  89. AGI Sound Tutorial - Introduction‏‎ (3 categories)
  90. AGI Power Pack‏‎ (3 categories)
  91. BriPro‏‎ (3 categories)
  92. Jeremy W. Hayes‏‎ (3 categories)
  93. AGI Sound Tutorial - Limits of the AGI Sound Format‏‎ (3 categories)
  94. LAST LOGICS‏‎ (3 categories)
  95. Jarno Elonen‏‎ (3 categories)
  96. Error Code Tutorial - Introduction‏‎ (3 categories)
  97. AGI Sound Tutorial - Location of Tools‏‎ (3 categories)
  98. AGI Sound Tutorial - Merging‏‎ (3 categories)
  99. Avis Durgan‏‎ (3 categories)
  100. Pinak Dey‏‎ (3 categories)
  101. Error Code Tutorial - Unacknowledged Errors‏‎ (3 categories)
  102. AGI Sound Tutorial - Playing Sounds with External Tools‏‎ (3 categories)
  103. Dave Murry‏‎ (3 categories)
  104. ROOM 0‏‎ (3 categories)
  105. Vassili Bykov‏‎ (3 categories)
  106. AGI Sound Tutorial - References‏‎ (3 categories)
  107. Pushing Objects‏‎ (3 categories)
  108. Barry Murry‏‎ (3 categories)
  109. Chris Cromer‏‎ (3 categories)
  110. Debug Modes‏‎ (3 categories)
  111. Tutorials and Guides‏‎ (3 categories)
  112. Ronnie Harpaz‏‎ (3 categories)
  113. AGI Sound Tutorial‏‎ (3 categories)
  114. The Craft of Adventure‏‎ (2 categories)
  115. Andrew Korson‏‎ (2 categories)
  116. SMARTGUY240‏‎ (2 categories)
  117. Meezo‏‎ (2 categories)
  118. Richard Eter‏‎ (2 categories)
  119. Hans-Christian Gebbe‏‎ (2 categories)
  120. Steve Coyle‏‎ (2 categories)
  121. Jonathan Beckwith‏‎ (2 categories)
  122. Ben Croshaw‏‎ (2 categories)
  123. Scott Murphy‏‎ (2 categories)
  124. Supported Syntax Highlight Languages‏‎ (2 categories)
  125. Oliver Rull‏‎ (2 categories)
  126. How to Draw Better Rooms‏‎ (2 categories)
  127. The Craft of Adventure - A Bill of Player's Rights‏‎ (2 categories)
  128. Klownstein‏‎ (2 categories)
  129. Nick Hudson‏‎ (2 categories)
  130. Ego‏‎ (2 categories)
  131. AGI Specifications: Chapter 7 - Picture Resources‏‎ (2 categories)
  132. Slavei Karadjov‏‎ (2 categories)
  133. Adventure Game Interpreter Specifications‏‎ (2 categories)
  134. Steven Melenchuk‏‎ (2 categories)
  135. Tables‏‎ (2 categories)
  136. Kenneth Bernholm‏‎ (2 categories)
  137. How to Draw a Good Picture with PicEdit‏‎ (2 categories)
  138. AGI Specifications: Chapter 10 - Savegame Files‏‎ (2 categories)
  139. The Craft of Adventure - A Narrative‏‎ (2 categories)
  140. Kool Production Games‏‎ (2 categories)
  141. Nick Olsen‏‎ (2 categories)
  142. Actions, Tests and Flags in the Adventure Game Interpreter‏‎ (2 categories)
  143. Logic Resource (AGI)‏‎ (2 categories)
  144. Joey Rinella‏‎ (2 categories)
  145. Animated Object‏‎ (2 categories)
  146. Doug MacNeill‏‎ (2 categories)
  147. Eigen Lenk‏‎ (2 categories)
  148. AGI Specifications: Chapter 8 - View Resources‏‎ (2 categories)
  149. Defines.txt‏‎ (2 categories)
  150. How to Draw a Good Picture with PicEdit Part 2‏‎ (2 categories)
  151. Corby LaCroix‏‎ (2 categories)
  152. Jeremiah Kauffman‏‎ (2 categories)
  153. Running AGI Games‏‎ (2 categories)
  154. AGI Specifications: Chapter 11 - Other Game Data‏‎ (2 categories)
  155. The Craft of Adventure - At War With a Crossword‏‎ (2 categories)
  156. Kristofer William‏‎ (2 categories)
  157. John Collier‏‎ (2 categories)
  158. SUNTEAM‏‎ (2 categories)
  159. Message‏‎ (2 categories)
  160. AGI Specifications: Chapter 9 - Sound Resources‏‎ (2 categories)
  161. Inventory Items‏‎ (2 categories)
  162. Smithgdwg‏‎ (2 categories)
  163. Derek Smit‏‎ (2 categories)
  164. Juha Terho‏‎ (2 categories)
  165. How to Make Your Game More Interesting‏‎ (2 categories)
  166. Brett Hydeman‏‎ (2 categories)
  167. Randy Dykstra‏‎ (2 categories)
  168. AGI Specifications: Chapter 12 - Booter Versions‏‎ (2 categories)
  169. The Craft of Adventure - In The Beginning‏‎ (2 categories)
  170. Femo Duo Entertainment‏‎ (2 categories)
  171. Add.to.pic‏‎ (2 categories)
  172. Michiel Heinicke‏‎ (2 categories)
  173. James Dover‏‎ (2 categories)
  174. Rinze de Laat‏‎ (2 categories)
  175. Whizzard's Guide to Text Adventure Authorship‏‎ (2 categories)
  176. Derek Steinmoeller‏‎ (2 categories)
  177. Bjoern Kahlenberg‏‎ (2 categories)
  178. Alexander Botor‏‎ (2 categories)
  179. AGI Specifications: Chapter 13 - Other Information‏‎ (2 categories)
  180. Includes‏‎ (2 categories)
  181. The Craft of Adventure - Introduction‏‎ (2 categories)
  182. Vonster D. Monster‏‎ (2 categories)
  183. AGI Docs - Data Used by AGI‏‎ (2 categories)
  184. Peep Pullerits‏‎ (2 categories)
  185. Misc AGI Resources‏‎ (2 categories)
  186. Multiple Inventory Items‏‎ (2 categories)
  187. AGI Studio Help File‏‎ (2 categories)
  188. AGDS - Adventure Game Development System Documentation‏‎ (2 categories)
  189. Whizzard's Guide to Text Adventure Authorship Supplement 1‏‎ (2 categories)
  190. Design Documents‏‎ (2 categories)
  191. Justin‏‎ (2 categories)
  192. How to Use AGI256‏‎ (2 categories)
  193. Manual of Style‏‎ (2 categories)
  194. Display Text on Screen‏‎ (2 categories)
  195. AGI Specifications: Chapter 1 - Introduction‏‎ (2 categories)
  196. The Craft of Adventure - Varnish and Veneer‏‎ (2 categories)
  197. Perry Hendriks‏‎ (2 categories)
  198. HTML Codes for Special ASCII Characters‏‎ (2 categories)
  199. Assignv‏‎ (2 categories)
  200. Samuel Moritz‏‎ (2 categories)
  201. AGI Studio Template Game‏‎ (2 categories)
  202. Whizzard's Guide to Text Adventure Authorship Supplement 2‏‎ (2 categories)
  203. Madis Muul‏‎ (2 categories)
  204. Heywood Jablowmey‏‎ (2 categories)
  205. I. Lostalim‏‎ (2 categories)
  206. Special Flags‏‎ (2 categories)
  207. Jim Walls‏‎ (2 categories)
  208. Mark Crowe‏‎ (2 categories)
  209. AGI Interpreter‏‎ (2 categories)
  210. Entering Code into the Wiki‏‎ (2 categories)
  211. Lemur‏‎ (2 categories)
  212. Roberta Williams‏‎ (2 categories)
  213. Magnus Kristiansen‏‎ (2 categories)
  214. Ian C. Smith‏‎ (2 categories)
  215. Brian Lindquist‏‎ (2 categories)
  216. AKware‏‎ (2 categories)
  217. PCX2PAL Tutorial‏‎ (2 categories)
  218. An Explanation of AGI Priority Screens‏‎ (2 categories)
  219. Marshall Hahn‏‎ (2 categories)
  220. The Viagra Guy‏‎ (2 categories)
  221. Sound Commands‏‎ (2 categories)
  222. Jeff Carroll‏‎ (2 categories)
  223. Main Page‏‎ (2 categories)
  224. King's Quest IV Room Maps‏‎ (2 categories)
  225. A Brief Explanation of AGI‏‎ (2 categories)
  226. Cycling Objects‏‎ (2 categories)
  227. Jinwo Versluys‏‎ (2 categories)
  228. Andrew Baker‏‎ (2 categories)
  229. Mart Tasa‏‎ (2 categories)
  230. Mossoft Productions‏‎ (2 categories)
  231. AGI Specifications: Chapter 4 - The Logic Language‏‎ (2 categories)
  232. Lawrence Beckwith‏‎ (2 categories)
  233. Chad Goulding‏‎ (2 categories)
  234. Nuno Costa‏‎ (2 categories)
  235. Formatting Quick Reference‏‎ (2 categories)
  236. Luke Roberts‏‎ (2 categories)
  237. Jollydude‏‎ (2 categories)
  238. Bomb Company‏‎ (2 categories)
  239. Nathan Gowan‏‎ (2 categories)
  240. Official AGDS/AGI Documentation‏‎ (2 categories)
  241. Ron Niddam‏‎ (2 categories)
  242. Karl-Johan Lundberg‏‎ (2 categories)
  243. Nicholas Richard‏‎ (2 categories)
  244. Andrew Dickerson‏‎ (2 categories)
  245. Ed Griffin‏‎ (2 categories)
  246. AGI Specifications: Chapter 5 - Resource Formats‏‎ (2 categories)
  247. Intermezzo Software‏‎ (2 categories)
  248. M. J. Chapman‏‎ (2 categories)
  249. Jon Swiderski‏‎ (2 categories)
  250. Ken MacNeill‏‎ (2 categories)

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