Search results

From AGI Wiki
Jump to navigationJump to search
  • ==== Logic Files ==== ...0 is what runs the entire game. Logic 0 is used to 'call' your other Logic files. (For C and C programmers, it's your main loop. Logic 0 can be likened to h
    10 KB (1,712 words) - 01:42, 29 December 2013
  • === <div id="ss2.2"></div><br />2.2 AGI game files === An AGI game package contains the AGI game resource files, usually platform-idependent, and the platform-specific interpreter binarie
    19 KB (3,293 words) - 14:46, 24 March 2019
  • ==<br /> WORKING WITH LOGIC FILES == This is the most used. Assuming you use [[BRIEF]] to edit the source code files, call the compile macro (often assigned to the F9 key). It saves your file,
    24 KB (3,897 words) - 20:53, 29 April 2019
  • ...ies dialog that prevented selecting a folder for new games; global defines files that use LF as end-of-line instead of CRLF will now load properly ...nt is made - this improves performance when replacing in very large source files; TAB key behaves as expected on Find form; fixed bug in Game About and Game
    20 KB (3,287 words) - 17:01, 12 May 2024
  • ...g them to distribute your game. You have to include their various legalese files with your game. You cannot cripple it in any way. You may not use any obtru ...n than not, the answer is no, and the delete command runs amuck in my game directory.
    148 KB (26,378 words) - 14:49, 26 December 2013

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)