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  • ...ure Resource|picture resources]], which are full-screen background images, view resources are smaller "sprites", such as animations. They are also stored a ...ng [[AGI Studio|AGI Studio]], do not support this many loops and cels in a view. -->
    10 KB (1,736 words) - 16:58, 14 April 2019
  • View Resource Tools and Editors
    2 members (0 subcategories, 0 files) - 09:55, 24 March 2019
  • AGI View Resource Tools and Editors
    2 members (0 subcategories, 0 files) - 09:19, 24 March 2019

Page text matches

  • ...f a [[View Resource (AGI)|View resource]] that create the animation of the VIEW.
    0 members (0 subcategories, 0 files) - 17:39, 14 April 2019
  • ...f a [[View Resource (AGI)|View Resource]] that create the animation of the VIEW.
    2 members (0 subcategories, 0 files) - 17:02, 14 April 2019
  • Tools and utilities for working with [[View Resource|View resources]]. * [[View Resource (AGI)|AGI View resources]]
    0 members (0 subcategories, 0 files) - 17:44, 14 April 2019
  • * [[Picture Resource (AGI)|AGI Picture Resource]] * [[View Resource (AGI)|AGI View Resource]]
    5 members (0 subcategories, 0 files) - 17:38, 14 April 2019
  • ...his viewpoint, loops are an organizational tool for grouping cels within a view. * [[View Resource (AGI)|AGI View Resource]]
    865 bytes (138 words) - 17:17, 14 April 2019
  • ...Logic Resource|Logic resource]] resources have the scrips and [[AGI Sound Resource|Sound resources]] contain the sound effects and music. ...ces in order game to function. These resources are stored within [[AGI VOL Resource|VOL files]].
    657 bytes (95 words) - 12:43, 24 March 2019
  • * [[AGI Picture Resource]] * [[AGI View Resource]]
    2 members (0 subcategories, 0 files) - 14:25, 24 March 2019
  • ...tors|View]][[Category:View Resource Tools and Editors]][[Category:AGI View Resource Tools and Editors]]</includeonly><noinclude> [[Category:Resource Tool Templates]]
    525 bytes (59 words) - 09:43, 24 March 2019
  • Tools and utilities for working with [[View Resource (AGI)|AGI View resources]].
    0 members (0 subcategories, 0 files) - 20:58, 27 January 2022
  • View Resource Tools and Editors
    2 members (0 subcategories, 0 files) - 09:55, 24 March 2019
  • ...r. A static background image, made from a [[Picture Resource (AGI)|picture resource]], is drawn. On top of this, [[Animated Object|animated objects]] are drawn Within [[View Resource (AGI)|view resource]], cels are organized into [[Loop|loops]].
    2 KB (254 words) - 17:08, 14 April 2019
  • AGI View Resource Tools and Editors
    2 members (0 subcategories, 0 files) - 09:19, 24 March 2019
  • The '''load.view''' command loads a [[view]] resource onto the [[memory heap]]. load.view([[number|byt]] VIEWNUM);
    2 KB (235 words) - 21:16, 10 April 2019
  • The '''discard.view.v''' command unloads a [[view]] resource from the [[memory heap]] indirectly. discard.view.v([[variable|var]] vA);
    2 KB (239 words) - 20:46, 8 April 2019
  • The '''discard.view''' command unloads a [[view]] resource from the [[memory heap]]. discard.view([[number|byt]] A);
    2 KB (242 words) - 09:54, 30 March 2019
  • The '''load.view.v''' command indirectly loads a [[view]] resource onto the [[memory heap]]. load.view.v([[variable|var]] vVIEWNUM);
    2 KB (238 words) - 21:56, 10 April 2019
  • The '''show.obj''' command displays a [[View Resource (AGI)|view]] representing an [[inventory item]] and its description. ...entered at the bottom of the screen. The [[View Resource (AGI)#Description|view description]] is displayed above in a message box. Pressing any key erases
    3 KB (452 words) - 18:30, 22 April 2019
  • The '''show.obj.v''' command indirectly displays a [[View Resource (AGI)|view]] representing an [[inventory item]] and its description. ...entered at the bottom of the screen. The [[View Resource (AGI)#Description|view description]] is displayed above in a message box. Pressing any key erases
    3 KB (496 words) - 19:00, 22 April 2019
  • ..., [[AGI View Resource]], [[AGI Picture Resource|picture]], and [[AGI Sound Resource|sound]] resources for the game. Most games only have a few of these files, ...[[AGI Interpreter|interpreter]] where in the VOL files to find each logic resource for the game
    2 KB (277 words) - 12:55, 24 March 2019
  • ...GI Picture Resource|picture]], [[AGI View Resource|view]], and [[AGI Sound Resource|sound]] resources together in a single file. Most Sierra AGI games have mul ...tain entries for every resource in the game, indicating which Vol file the resource appears in and where in that Vol file it appears. See [[AGI DIR Files|direc
    2 KB (295 words) - 14:49, 26 March 2019

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