Start.motion

From AGI Wiki
Revision as of 18:16, 30 December 2013 by Andrew Branscom (talk | contribs) (Created page with "start.motion   == <br />Syntax == <blockquote><code>start.motion(oA);</code></blockquote> == <br />Description == I am not quite sure what this command does. The nam...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

start.motion

 


Syntax

start.motion(oA);


Description

I am not quite sure what this command does. The name implies that object oA starts to move, but this does not seem to work (instead you have to use set.dir to set the direction of the object to something other than 0).

If oA is ego (object 0), the player.control command is issued by the interpreter.


Sources

AGI Studio Help File


See also