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	<id>http://agiwiki.sierrahelp.com//index.php?action=history&amp;feed=atom&amp;title=Out_of_Memory_Error</id>
	<title>Out of Memory Error - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://agiwiki.sierrahelp.com//index.php?action=history&amp;feed=atom&amp;title=Out_of_Memory_Error"/>
	<link rel="alternate" type="text/html" href="http://agiwiki.sierrahelp.com//index.php?title=Out_of_Memory_Error&amp;action=history"/>
	<updated>2026-09-22T16:04:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://agiwiki.sierrahelp.com//index.php?title=Out_of_Memory_Error&amp;diff=6403&amp;oldid=prev</id>
		<title>Andrew Branscom at 03:40, 26 December 2013</title>
		<link rel="alternate" type="text/html" href="http://agiwiki.sierrahelp.com//index.php?title=Out_of_Memory_Error&amp;diff=6403&amp;oldid=prev"/>
		<updated>2013-12-26T03:40:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:40, 26 December 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a game author, if you want your game to run on all interpreters, you must observe this limit, even though modern interpreters such as [[NAGI|NAGI]] and [[ScummVM|ScummVM]] do not enforce it. See [[Managing Resources|Managing resources]] for some tips for avoiding this error and working with the other constraints of AGI.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a game author, if you want your game to run on all interpreters, you must observe this limit, even though modern interpreters such as [[NAGI|NAGI]] and [[ScummVM|ScummVM]] do not enforce it. See [[Managing Resources|Managing resources]] for some tips for avoiding this error and working with the other constraints of AGI.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Memory]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Andrew Branscom</name></author>
	</entry>
	<entry>
		<id>http://agiwiki.sierrahelp.com//index.php?title=Out_of_Memory_Error&amp;diff=1023&amp;oldid=prev</id>
		<title>Andrew Branscom at 01:28, 3 August 2013</title>
		<link rel="alternate" type="text/html" href="http://agiwiki.sierrahelp.com//index.php?title=Out_of_Memory_Error&amp;diff=1023&amp;oldid=prev"/>
		<updated>2013-08-03T01:28:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:28, 3 August 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The original [[Interpreter|interpreter]] was written for computers that did not have very much memory, and – perhaps as a method of making sure games could run on those computers – the interpreter was not written to take advantage of extra memory if the computer had it. The end result is that [[AGI|AGI]] games have a memory limit of roughly 64 kilobytes for game data.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The original [[Interpreter|interpreter]] was written for computers that did not have very much memory, and – perhaps as a method of making sure games could run on those computers – the interpreter was not written to take advantage of extra memory if the computer had it. The end result is that [[AGI|AGI]] games have a memory limit of roughly 64 kilobytes for game data.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a game author, if you want your game to run on all interpreters, you must observe this limit, even though modern interpreters such as [[NAGI|NAGI]] and [[ScummVM|ScummVM]] do not enforce it. See [[Managing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resources&lt;/del&gt;|Managing resources]] for some tips for avoiding this error and working with the other constraints of AGI.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a game author, if you want your game to run on all interpreters, you must observe this limit, even though modern interpreters such as [[NAGI|NAGI]] and [[ScummVM|ScummVM]] do not enforce it. See [[Managing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Resources&lt;/ins&gt;|Managing resources]] for some tips for avoiding this error and working with the other constraints of AGI.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Andrew Branscom</name></author>
	</entry>
	<entry>
		<id>http://agiwiki.sierrahelp.com//index.php?title=Out_of_Memory_Error&amp;diff=1022&amp;oldid=prev</id>
		<title>Andrew Branscom: Created page with &quot;An &#039;&#039;&#039;out of memory error&#039;&#039;&#039; or &#039;&#039;&#039;no memory error&#039;&#039;&#039; occurs when a game tries to load too much information into memory.  &#039;&#039;No memory. Want x have y&#039;&#039;  This message means that...&quot;</title>
		<link rel="alternate" type="text/html" href="http://agiwiki.sierrahelp.com//index.php?title=Out_of_Memory_Error&amp;diff=1022&amp;oldid=prev"/>
		<updated>2013-08-03T01:28:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;An &amp;#039;&amp;#039;&amp;#039;out of memory error&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;no memory error&amp;#039;&amp;#039;&amp;#039; occurs when a game tries to load too much information into memory.  &amp;#039;&amp;#039;No memory. Want x have y&amp;#039;&amp;#039;  This message means that...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;An &amp;#039;&amp;#039;&amp;#039;out of memory error&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;no memory error&amp;#039;&amp;#039;&amp;#039; occurs when a game tries to load too much information into memory.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;No memory. Want x have y&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
This message means that your game is trying to load something that requires x bytes of memory, but your game only has y bytes of memory available. Since the game cannot grant your request to load the resource, it prints this error message and quits.&lt;br /&gt;
&lt;br /&gt;
The original [[Interpreter|interpreter]] was written for computers that did not have very much memory, and – perhaps as a method of making sure games could run on those computers – the interpreter was not written to take advantage of extra memory if the computer had it. The end result is that [[AGI|AGI]] games have a memory limit of roughly 64 kilobytes for game data.&lt;br /&gt;
&lt;br /&gt;
As a game author, if you want your game to run on all interpreters, you must observe this limit, even though modern interpreters such as [[NAGI|NAGI]] and [[ScummVM|ScummVM]] do not enforce it. See [[Managing resources|Managing resources]] for some tips for avoiding this error and working with the other constraints of AGI.&lt;/div&gt;</summary>
		<author><name>Andrew Branscom</name></author>
	</entry>
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