LAST LOGICS
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Last LOGICS
Description
Last LOGICS are simply the last LOGICS executed. Here you handle things like the player giving a command that the other logics don't recognize. For instance, if the player asks the game to swim when there is no water in a ROOM, no dynamic logic is loaded to deal with water. Somehow the player needs to be told we don't understand what he said. Last logics handles all code trying to provide intelligent responses to input not dealt with by one of the earlier-processed logics.
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