Last.cel

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The last.cel command stores the last cel number of a screen object's current loop in a variable.

Syntax

last.cel(obj oA, var vB);

Remarks

Variable vB is set to the last cel number for a screen object's current loop. Because the first cel is numbered 0, the last cel will be the cel count - 1.

Possible Errors

AGI does not check that screen object number oA is a valid object. If it is not, the returned value will be meaningless.

Example

Code:
last.cel(o0, v51);  [ v51 is set to last cel of ego's current loop

Technical Information

Required Interpreter Version: Available in all AGI versions.
Byte-Code Value: 49 (0x31 hex)

See Also

current.cel
current.loop
current.view
set.cel
set.cel.v