Difference between revisions of "Category:Object and View Commands"
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− | For more information about objects, see <code>[[Animated object|Animated object | + | For more information about objects, see <code>[[Animated object|Animated object]]</code>. |
− | * <code>[[add.to.pic | + | * <code>[[add.to.pic|add.to.pic]]</code> |
− | * <code>[[add.to.pic.v|add.to.pic.v | + | * <code>[[add.to.pic.v|add.to.pic.v]]</code> |
− | * <code>[[animate.obj | + | * <code>[[animate.obj|animate.obj]]</code> |
− | * <code>[[block|block | + | * <code>[[block|block]]</code> |
− | * <code>[[current.cel|cel | + | * <code>[[current.cel|cel]]</code> |
− | * <code>[[current.loop|current.loop | + | * <code>[[current.loop|current.loop]]</code> |
− | * <code>[[current.view|current.view | + | * <code>[[current.view|current.view]]</code> |
− | * <code>[[cycle.time|cycle.time | + | * <code>[[cycle.time|cycle.time]]</code> |
− | * <code>[[discard.view | + | * <code>[[discard.view|discard.view]]</code> |
− | * <code>[[discard.view.v|discard.view.v | + | * <code>[[discard.view.v|discard.view.v]]</code> |
− | * <code>[[distance|distance | + | * <code>[[distance|distance]]</code> |
− | * <code>[[draw|draw | + | * <code>[[draw|draw]]</code> |
− | * <code>[[end.of.loop|end.of.loop | + | * <code>[[end.of.loop|end.of.loop]]</code> |
− | * <code>[[erase|erase | + | * <code>[[erase|erase]]</code> |
− | * <code>[[fix.loop|fix.loop | + | * <code>[[fix.loop|fix.loop]]</code> |
− | * <code>[[follow.ego|follow.ego | + | * <code>[[follow.ego|follow.ego]]</code> |
− | * <code>[[force.update|force.update | + | * <code>[[force.update|force.update]]</code> |
− | * <code>[[get.dir|get.dir | + | * <code>[[get.dir|get.dir]]</code> |
− | * <code>[[get.posn|get.posn | + | * <code>[[get.posn|get.posn]]</code> |
− | * <code>[[get.priority|get.priority | + | * <code>[[get.priority|get.priority]]</code> |
− | * <code>[[ignore.blocks|ignore.blocks | + | * <code>[[ignore.blocks|ignore.blocks]]</code> |
− | * <code>[[ignore.horizon|ignore.horizon | + | * <code>[[ignore.horizon|ignore.horizon]]</code> |
− | * <code>[[ignore.objs|ignore.objs | + | * <code>[[ignore.objs|ignore.objs]]</code> |
− | * <code>[[last.cel|last.cel | + | * <code>[[last.cel|last.cel]]</code> |
− | * <code>[[load.view | + | * <code>[[load.view]]</code> |
− | * <code>[[load.view.v|load.view.v | + | * <code>[[load.view.v|load.view.v]]</code> |
− | * <code>[[move.obj|move.obj | + | * <code>[[move.obj|move.obj]]</code> |
− | * <code>[[move.obj.v|move.obj.v | + | * <code>[[move.obj.v|move.obj.v]]</code> |
− | * <code>[[normal.cycle|normal.cycle | + | * <code>[[normal.cycle|normal.cycle]]</code> |
− | * <code>[[normal.motion|normal.motion | + | * <code>[[normal.motion|normal.motion]]</code> |
− | * <code>[[number.of.loops|number.of.loops | + | * <code>[[number.of.loops|number.of.loops]]</code> |
− | * <code>[[object.on.anything|object.on.anything | + | * <code>[[object.on.anything|object.on.anything]]</code> |
− | * <code>[[object.on.land|object.on.land | + | * <code>[[object.on.land|object.on.land]]</code> |
− | * <code>[[object.on.water|object.on.water | + | * <code>[[object.on.water|object.on.water]]</code> |
− | * <code>[[observe.blocks|blocks | + | * <code>[[observe.blocks|blocks]]</code> |
− | * <code>[[observe.horizon|observe.horizon | + | * <code>[[observe.horizon|observe.horizon]]</code> |
− | * <code>[[observe.objs|observe.objs | + | * <code>[[observe.objs|observe.objs]]</code> |
− | * <code>[[position|position | + | * <code>[[position|position]]</code> |
− | * <code>[[position.v|position.v | + | * <code>[[position.v|position.v]]</code> |
− | * <code>[[release.loop|release.loop | + | * <code>[[release.loop|release.loop]]</code> |
− | * <code>[[release.priority | + | * <code>[[release.priority]]</code> |
− | * <code>[[reposition.to|reposition.to | + | * <code>[[reposition.to|reposition.to]]</code> |
− | * <code>[[reposition.to.v|reposition.to.v | + | * <code>[[reposition.to.v|reposition.to.v]]</code> |
− | * <code>[[reposition|reposition | + | * <code>[[reposition|reposition]]</code> |
− | * <code>[[reverse.cycle|reserve.cycle | + | * <code>[[reverse.cycle|reserve.cycle]]</code> |
− | * <code>[[reverse.loop|reserve.loop | + | * <code>[[reverse.loop|reserve.loop]]</code> |
− | * <code>[[set.cel|set.cel | + | * <code>[[set.cel|set.cel]]</code> |
− | * <code>[[set.cel.v|set.cel.v | + | * <code>[[set.cel.v|set.cel.v]]</code> |
− | * <code>[[set.dir|set.dir | + | * <code>[[set.dir|set.dir]]</code> |
− | * <code>[[set.horizon|set.horizon | + | * <code>[[set.horizon|set.horizon]]</code> |
− | * <code>[[set.loop|set.loop | + | * <code>[[set.loop|set.loop]]</code> |
− | * <code>[[set.loop.v|set.loop.v | + | * <code>[[set.loop.v|set.loop.v]]</code> |
− | * <code>[[set.priority|set.priority | + | * <code>[[set.priority|set.priority]]</code> |
− | * <code>[[set.priority.v|set.priority.v | + | * <code>[[set.priority.v|set.priority.v]]</code> |
− | * <code>[[set.upper.left|set.upper.left | + | * <code>[[set.upper.left|set.upper.left]]</code> |
− | * <code>[[set.view|set.view | + | * <code>[[set.view|set.view]]</code> |
− | * <code>[[set.view.v|set.view.v | + | * <code>[[set.view.v|set.view.v]]</code> |
− | * <code>[[start.cycling|start.cycling | + | * <code>[[start.cycling|start.cycling]]</code> |
− | * <code>[[start.motion|start.motion | + | * <code>[[start.motion|start.motion]]</code> |
− | * <code>[[start.update|start.update | + | * <code>[[start.update|start.update]]</code> |
− | * <code>[[step.size|step.size | + | * <code>[[step.size|step.size]]</code> |
− | * <code>[[step.time|step.time | + | * <code>[[step.time|step.time]]</code> |
− | * <code>[[stop.cycling|stop.cycling | + | * <code>[[stop.cycling|stop.cycling]]</code> |
− | * <code>[[stop.motion|stop.motion | + | * <code>[[stop.motion|stop.motion]]</code> |
− | * <code>[[stop.update|stop.update | + | * <code>[[stop.update|stop.update]]</code> |
− | * <code>[[unanimate.all|unanimate.all | + | * <code>[[unanimate.all|unanimate.all]]</code> |
− | * <code>[[unblock|unblock | + | * <code>[[unblock|unblock]]</code> |
− | * <code>[[wander|wander | + | * <code>[[wander|wander]]</code> |
== See also == | == See also == | ||
− | * <code>[[posn|posn | + | * <code>[[posn|posn]]</code> |
− | * <code>[[obj.in.box|obj.in.box | + | * <code>[[obj.in.box|obj.in.box]]</code> |
− | * <code>[[center.posn|center.posn | + | * <code>[[center.posn|center.posn]]</code> |
− | * <code>[[right.posn|right.posn | + | * <code>[[right.posn|right.posn]]</code> |
+ | | ||
− | + | [[Category:Logic Commands]] |
Latest revision as of 00:27, 30 December 2013
For more information about objects, see Animated object
.
add.to.pic
add.to.pic.v
animate.obj
block
cel
current.loop
current.view
cycle.time
discard.view
discard.view.v
distance
draw
end.of.loop
erase
fix.loop
follow.ego
force.update
get.dir
get.posn
get.priority
ignore.blocks
ignore.horizon
ignore.objs
last.cel
load.view
load.view.v
move.obj
move.obj.v
normal.cycle
normal.motion
number.of.loops
object.on.anything
object.on.land
object.on.water
blocks
observe.horizon
observe.objs
position
position.v
release.loop
release.priority
reposition.to
reposition.to.v
reposition
reserve.cycle
reserve.loop
set.cel
set.cel.v
set.dir
set.horizon
set.loop
set.loop.v
set.priority
set.priority.v
set.upper.left
set.view
set.view.v
start.cycling
start.motion
start.update
step.size
step.time
stop.cycling
stop.motion
stop.update
unanimate.all
unblock
wander
See also
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