Difference between revisions of "Adventure Game Design System"

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{{AGISoftwareInfobox
 
{{AGISoftwareInfobox
 
| Software = Adventure Game Design System
 
| Software = Adventure Game Design System
| Image = [[Image:AGDSTitleSS.png|190px]]<br />
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| Image = [[Image:AGDS.png|190px]]<br />
''Adventure Game Design System<br />''Title Screen
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''Adventure Game Design System<br />'' Screenshot
 
| Version = 2.00
 
| Version = 2.00
 
| ReleaseDate = {{1991S}}
 
| ReleaseDate = {{1991S}}
 
| Company = {{N/A}}
 
| Company = {{N/A}}
 
| Published = {{Published}}
 
| Published = {{Published}}
| Developers = {{AlexSimkinToolDev}}, {{SergeLapinToolDev}}  {{AlexSimkinTool}}, {{SergeLapinTool}}
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| Developers = {{AlexSimkinFanToolDev}}, {{SergeLapinFanToolDev}}
 
| Interface = {{GUI}}, {{CLI}}
 
| Interface = {{GUI}}, {{CLI}}
 
| ProgLanguage = {{C}}
 
| ProgLanguage = {{C}}
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<blockquote>
 
<blockquote>
'''Adventure Game Design System''' or AGDS is the first fan made suite for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games.
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'''Adventure Game Design System''' or AGDS is the first fan made suite for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991.
 +
 
 +
It was written in Russia around 1990-91. I believe one of the  authors may be Alex Simkin, whos name replaces "Avis Durgan" as the encryption key in AGIDATA.OVL. The utilities seem to be made by a group called Elias, and the sample game made by a group called Intep.
 +
 
 +
The programs and documentation are all in Russian, but in the DOC directory are two files, COMMON.TRD and COMMON.PRS which have been translated into english. The translation was done by a computer program, so the english isn't that good and a few words here and there have not been translated, but you can make sense of it (COMMON.TRD is the easiest to read). Note that during the translation process some of the tables were stuffed up, so you may have to look at the original COMMON.DOC for these.
  
 
{{TechToDo}}
 
{{TechToDo}}
{{Stub}}
 
 
</blockquote>
 
</blockquote>
  
 
==<br /> Features ==
 
==<br /> Features ==
  
*
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<blockquote>
 +
AGDS  is a series of programs that will let you edit and create AGI games.
 +
</blockquote>
  
 
==<br /> Version History ==
 
==<br /> Version History ==
  
 
<blockquote>
 
<blockquote>
&nbsp;<!-- Place version history here
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The latest version released was 2.00
<span class="Inactive">N/A</span> -->
 
 
</blockquote>
 
</blockquote>
  
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<blockquote>
 
<blockquote>
&nbsp;<!-- Place development status here
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Unmaintained
<span class="Inactive">N/A</span> -->
 
 
</blockquote>
 
</blockquote>
  
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<blockquote>
 
<blockquote>
&nbsp;
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See included documentation
 
</blockquote>
 
</blockquote>
  
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== <br />Known issues ==
 
== <br />Known issues ==
  
* None known
+
* AGDS  uses its own encryption string, making it incompatible with Sierra's games.
  
 
== <br />Credits ==
 
== <br />Credits ==
  
* [[Alex Simkin]] and [[Serge Lapin]]
+
* [[Alex Simkin]]
 +
* [[Serge Lapin]]
  
 
==<br /> References ==
 
==<br /> References ==
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==<br /> Also See ==
 
==<br /> Also See ==
  
 +
* [[AGI IDE Tools]]
 
* [[AGI Picture Resource|AGI Picture Resources]]
 
* [[AGI Picture Resource|AGI Picture Resources]]
 
* [[AGI Studio|AGI Studio]]
 
* [[AGI Studio|AGI Studio]]
  
 
&nbsp;
 
&nbsp;
<!--[[Category:]]-->
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 +
[[Category:IDE Tools]]
 +
[[Category:AGI IDE Tools]]

Latest revision as of 21:08, 25 May 2024

Adventure Game Design System

Version 2.00
Author: Alex Simkin and Serge Lapin
1991
Adventure Game Design System
AGDS.png
Adventure Game Design System
Screenshot
Latest Version:  2.00
Release Date:  1991
Company: N/A
Publication Status:  Published
Developer(s): Alex Simkin, Serge Lapin
Interface: GUI, CLI
Language: C
Open Source: Closed
Source Availability:  No
License: None
Platform: DOS
Type: IDE
Localization: Russian (with English translated documents)
Website: N/A





Description

Adventure Game Design System or AGDS is the first fan made suite for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991.

It was written in Russia around 1990-91. I believe one of the authors may be Alex Simkin, whos name replaces "Avis Durgan" as the encryption key in AGIDATA.OVL. The utilities seem to be made by a group called Elias, and the sample game made by a group called Intep.

The programs and documentation are all in Russian, but in the DOC directory are two files, COMMON.TRD and COMMON.PRS which have been translated into english. The translation was done by a computer program, so the english isn't that good and a few words here and there have not been translated, but you can make sense of it (COMMON.TRD is the easiest to read). Note that during the translation process some of the tables were stuffed up, so you may have to look at the original COMMON.DOC for these.


Features

AGDS is a series of programs that will let you edit and create AGI games.


Version History

The latest version released was 2.00


Development Status

Unmaintained


Usage

  • See included documentation


Options

See included documentation


Download

Download from here:


Known issues

  • AGDS uses its own encryption string, making it incompatible with Sierra's games.


Credits


References



Also See