Difference between revisions of "Tutorials and Guides"

From AGI Wiki
Jump to navigationJump to search
 
(13 intermediate revisions by 2 users not shown)
Line 7: Line 7:
 
* [[Vortex AGI Tutorials]]
 
* [[Vortex AGI Tutorials]]
 
* [[How to Create Your Own AGI Adventure Game]] by [[Jonozon]]
 
* [[How to Create Your Own AGI Adventure Game]] by [[Jonozon]]
* [[AGI for Newbies - Introducing AGI|AGI for Newbies]] by [[Nat Budin]] and [[Dark Fiber]]
+
* [[AGI for Newbies]] by [[Nat Budin]] and [[Dark Fiber]]
 
* [[A Brief Explanation of AGI]] by [[Juha Terho]]
 
* [[A Brief Explanation of AGI]] by [[Juha Terho]]
  
 
+
==<br /> Picture==
  
==Picture==
+
* [[Introduction to PicEdit|An Introduction to PicEdit]]
 
 
* [[Introduction to PicEdit|Introduction to PicEdit]]
 
 
* [[PicEdit Tutorial|PicEdit Tutorial]]
 
* [[PicEdit Tutorial|PicEdit Tutorial]]
 
* [[An Explanation of AGI Priority Screens]] by [[Juha Terho]]
 
* [[An Explanation of AGI Priority Screens]] by [[Juha Terho]]
Line 20: Line 18:
 
* [[The Making of an AGI Background Picture]] by [[Juha Terho]]
 
* [[The Making of an AGI Background Picture]] by [[Juha Terho]]
 
* [[How to Draw Better Rooms]] (Room tutorial)
 
* [[How to Draw Better Rooms]] (Room tutorial)
* [[How to Draw a Good PIC with Picedit]] by [[Kon-Tiki]]
+
* [[How to Draw a Good Picture with PicEdit]] by [[Kon-Tiki]]
 +
* [http://www.kafkaskoffee.com/tutorials/agitut.shtml How to make nice AGI-rooms from photos] by [[Bjoern Kahlenberg]]
  
&nbsp;
+
==<br /> Logic ==
 
 
== Logic ==
 
  
 
* [[AGI Command Reference]] an AGI Logic Programming Tutorial by [[Chris Cromer]]
 
* [[AGI Command Reference]] an AGI Logic Programming Tutorial by [[Chris Cromer]]
Line 34: Line 31:
 
# [[AGI Command Reference - Object Motion Control Commands|Object Motion Control Commands]]
 
# [[AGI Command Reference - Object Motion Control Commands|Object Motion Control Commands]]
 
# [[AGI Command Reference - Inventory Item Management Commands|Inventory Item Management Commands]]
 
# [[AGI Command Reference - Inventory Item Management Commands|Inventory Item Management Commands]]
# [[AGI Command Reference - PIC Resource Management Commands|PIC Resource Management Commands]]
+
# [[AGI Command Reference - Picture Resource Management Commands|Picture Resource Management Commands]]
 
# [[AGI Command Reference - Sound Resource Management Commands|Sound Resource Management Commands]]
 
# [[AGI Command Reference - Sound Resource Management Commands|Sound Resource Management Commands]]
 
# [[AGI Command Reference - Text Management Commands|Text Management Commands]]
 
# [[AGI Command Reference - Text Management Commands|Text Management Commands]]
Line 43: Line 40:
 
# [[AGI Command Reference - Other Commands|Other Commands]]
 
# [[AGI Command Reference - Other Commands|Other Commands]]
 
# [[AGI Command Reference - Unknown Commands|Unknown Commands]]
 
# [[AGI Command Reference - Unknown Commands|Unknown Commands]]
* [[Logic language|Logic language reference]]
+
* [[Logic language|Logic Language Reference]]
* [[Managing Resources|Managing resources]]
+
* [[Managing Resources]]
* [[Display Text on Screen|Display text on screen]]
+
* [[Display Text on Screen]]
* [[AGI Command Reference]]
 
 
* [[Multiple Inventory Items]] by [[Andrew Baker]]
 
* [[Multiple Inventory Items]] by [[Andrew Baker]]
* [[Pushing Objects]]
+
* [[Pushing Objects]] by [[Andrew Baker]]
  
&nbsp;
+
==<br /> Sound ==
 
 
== Sound ==
 
  
 
* [[AGI Sound Tutorial]]
 
* [[AGI Sound Tutorial]]
Line 68: Line 62:
 
# [[AGI Sound Tutorial - References|References]]
 
# [[AGI Sound Tutorial - References|References]]
  
&nbsp;
+
==<br /> Game Design ==
 
 
== Game Design ==
 
  
 
* [[Design Documents]]
 
* [[Design Documents]]
 
* [[Whizzard's Guide to Text Adventure Authorship]]
 
* [[Whizzard's Guide to Text Adventure Authorship]]
 
* [[The Craft of Adventure]] by [[w:Graham Nelson|Graham Nelson]]. Five articles on the design of adventure games.
 
* [[The Craft of Adventure]] by [[w:Graham Nelson|Graham Nelson]]. Five articles on the design of adventure games.
* [[How to make your game more interesting]]
+
* [[How to Make Your Game More Interesting]]
  
&nbsp;
+
==<br /> Technical & Debugging ==
 
 
== Technical & Debugging ==
 
  
 
* [[Adventure Game Interpreter Specifications|AGI Specifications]]
 
* [[Adventure Game Interpreter Specifications|AGI Specifications]]
Line 86: Line 76:
 
# [[AGI Docs - Defines|Defines]]
 
# [[AGI Docs - Defines|Defines]]
 
# [[AGI Docs - Basic Structure of a Room|Basic Structure of a Room]]
 
# [[AGI Docs - Basic Structure of a Room|Basic Structure of a Room]]
* [[AGI Error Code Tutorial]] by [[Nick Sonneveld]]
+
# [http://agi.sierrahelp.com/AGIStudioHelp/ AGI Studio Help File]
# [[AGI Error Code Tutorial - Introduction|Introduction]]
+
* [[Error Code Tutorial]] by [[Nick Sonneveld]]
# [[AGI Error Code Tutorial - Logic Errors|Logic Errors]]
+
# [[Error Code Tutorial - Introduction|Introduction]]
# [[AGI Error Code Tutorial - Interpreter Errors|Interpreter Errors]]
+
# [[Error Code Tutorial - Logic Errors|Logic Errors]]
# [[AGI Error Code Tutorial - Unacknowledged Errors|Unacknowledged Errors]]
+
# [[Error Code Tutorial - Interpreter Errors|Interpreter Errors]]
# [[AGI Error Code Tutorial - Debugging Techniques|Debugging Techniques]]
+
# [[Error Code Tutorial - Unacknowledged Errors|Unacknowledged Errors]]
* [[AGI Stack Overflow Information]]
+
# [[Error Code Tutorial - Debugging Techniques|Debugging Techniques]]
 +
* [[Stack Overflow Information]]
 +
* [[Debug Modes]]
 
* [[AGI Studio Help File]] by [[Peter Kelly]]
 
* [[AGI Studio Help File]] by [[Peter Kelly]]
  
Line 100: Line 92:
 
[[Category:Tutorials]]
 
[[Category:Tutorials]]
 
[[Category:How To]]
 
[[Category:How To]]
 
 
 
 
 
ssssssssssssssssssssssssssssssssssssssssss
 
 
 
 
 
 
==General==
 
 
* [[Creating an AGI Game]]
 
* [http://eds.org/~david/agi/howto/ How to Make an AGI Game] (Hosted on [[David Smith]]'s web page)
 
 
==Picture==
 
 
* [[Picedit Tutorial 2|Introduction to PicEdit]]
 
* [[Picedit_Tutorial_1|PicEdit Tutorial]]
 
* [http://www.iki.fi/jterho/agi AGI Background Creation Tutorial]] by [[Juha Terho]]
 
* [[How to draw better rooms]] (Room tutorial)
 
 
==Logic==
 
 
* [[Logic language|Logic language reference]]
 
* [[Managing Resources|Managing resources]]
 
* [[Display Text on Screen|Display text on screen]]
 
 
==Game Design==
 
 
* [http://www.allowe.com/gamedesign Game design documents]] for some of [[w:Al Lowe|Al Lowe]]'s games.
 
 
==Other==
 
 
* [[How to make your game more interesting]]
 
 
&nbsp;
 
 
[[Category:Guides & Other Help]]
 
[[Category:Tutorials]]
 

Latest revision as of 02:21, 10 March 2018

 
General


Picture


Logic

  1. Arithmetic Commands
  2. Commands to Load and unLoad Resources
  3. Program Control Commands
  4. Object Control Commands
  5. Object Description Commands
  6. Object Motion Control Commands
  7. Inventory Item Management Commands
  8. Picture Resource Management Commands
  9. Sound Resource Management Commands
  10. Text Management Commands
  11. String Management Commands
  12. Initialization Commands
  13. Menu Management Commands
  14. Test Commands
  15. Other Commands
  16. Unknown Commands


Sound

  1. Introduction
  2. Limits of the AGI Sound Format
  3. Extracting Sounds
  4. Converting from Other Formats
  5. Merging
  6. Scripting
  7. Visual Editors
  8. Playing Sounds with External Tools
  9. Sound in Your Game
  10. In the Future
  11. Location of Tools
  12. References


Game Design


Technical & Debugging

  1. Data Used by AGI
  2. Defines
  3. Basic Structure of a Room
  4. AGI Studio Help File
  1. Introduction
  2. Logic Errors
  3. Interpreter Errors
  4. Unacknowledged Errors
  5. Debugging Techniques