Difference between revisions of "Current.cel"
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− | current.cel | + | The '''current.cel''' command stores the number of the current cel of a [[screen object]] in a [[variable]]. |
− | + | == Syntax == | |
− | + | current.cel([[screen object|obj]] oA, [[variable|var]] vB); | |
− | + | == Remarks == | |
− | + | Variable '''vB''' is set to the current [[cel]] number for [[screen object]] '''oA'''. | |
− | + | == Possible Errors == | |
− | + | AGI does not check that object number '''oA''' is a valid object. If it is not, the returned value is meaningless. | |
− | + | == Example == | |
− | == < | + | <div class="CodeBlockHeader">Code:</div> |
+ | <syntaxhighlight lang="agi"> | ||
+ | current.cel(o0, v50); [ v50 now holds ego's current cel number | ||
+ | </syntaxhighlight> | ||
− | + | == Technical Information == | |
− | |||
− | |||
− | |||
− | + | {| border="1" cellpadding="2" | |
+ | | style="background-color: #efefef" width="200" | '''Required Interpreter Version:''' | ||
+ | | width="175" | Available in all AGI versions. | ||
+ | |- | ||
+ | | style="background-color: #efefef" | '''Byte-Code Value:''' | ||
+ | | 50 (0x32 hex) | ||
+ | |} | ||
− | [[ | + | == See Also == |
− | [[Category: | + | |
+ | '''[[current.loop]]'''<br /> | ||
+ | '''[[current.view]]'''<br /> | ||
+ | '''[[last.cel]]'''<br /> | ||
+ | '''[[set.cel]]'''<br /> | ||
+ | '''[[set.cel.v]]'''<br /> | ||
+ | [[Category:Commands]]<br /> |
Latest revision as of 21:26, 28 March 2019
The current.cel command stores the number of the current cel of a screen object in a variable.
Syntax
Remarks
Variable vB is set to the current cel number for screen object oA.
Possible Errors
AGI does not check that object number oA is a valid object. If it is not, the returned value is meaningless.
Example
Code:
<syntaxhighlight lang="agi"> current.cel(o0, v50); [ v50 now holds ego's current cel number </syntaxhighlight>
Technical Information
Required Interpreter Version: | Available in all AGI versions. |
Byte-Code Value: | 50 (0x32 hex) |