Difference between revisions of "Adventure Game Design System"
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== <br />Description == | == <br />Description == | ||
+ | <blockquote> | ||
'''Adventure Game Design System''' or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games. | '''Adventure Game Design System''' or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games. | ||
+ | </blockquote> | ||
== <br />Usage == | == <br />Usage == |
Revision as of 23:45, 27 May 2016
Adventure Game Design System
Author:
Author:
Description
Adventure Game Design System or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games.
Usage
- See included documentation
Options
Download
- File:ZIP.PNG Adventure Game Design System ZIP File [532 KB]
Known issues
Credits
See Also