Difference between revisions of "Adventure Game Design System"
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| Developers = {{AlexSimkin}}, {{SergeLapin}} | | Developers = {{AlexSimkin}}, {{SergeLapin}} | ||
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| Platform = {{DOSTool}} | | Platform = {{DOSTool}} | ||
| Type = {{IDE}} | | Type = {{IDE}} | ||
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'''Adventure Game Design System''' or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games. | '''Adventure Game Design System''' or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games. | ||
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Revision as of 10:08, 17 March 2019
Adventure Game Design System
Version
Authors: Alex Simkin, Serge Lapin
Authors: Alex Simkin, Serge Lapin
Latest Version: | |||
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Release Date: | |||
Company: | |||
Publication Status: | |||
Developer(s): | Alex Simkin, Serge Lapin | ||
Language: | |||
Open Source: | |||
Source Available: | No | ||
License: | |||
Platform: | DOS | ||
Type: | IDE | ||
Localization: | Russian with English translated documents | ||
Website: |
Description
Adventure Game Design System or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games. This page is a stub page. Please help if you can provide more information.
Usage
- See included documentation
Options
Download
- File:ZIP.PNG Adventure Game Design System ZIP File [532 KB]
Known issues
Credits
See Also