Difference between revisions of "Adventure Game Design System"
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{{AGI Software | {{AGI Software | ||
− | | Software = | + | | Software = Adventure Game Design System (AGDS) |
− | | image = [[Image: | + | | image = [[Image:AGDS.png|center|320px|thumb|AGDS]] |
− | | Developers = | + | | Developers = |
| Language = | | Language = | ||
− | | Version = | + | | Version = |
− | | OS = [[: | + | | OS = [[w:MS-DOS|MS-DOS]] |
| Type = [[:Category:Integrated development environments|IDE]] | | Type = [[:Category:Integrated development environments|IDE]] | ||
− | | Website = | + | | Website = |
}} | }} | ||
− | + | '''Adventure Game Design System''' or AGDS is one of the first fan made suites for creating and editing AGI games. | |
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== Resource Editors == | == Resource Editors == |
Revision as of 13:30, 31 December 2013
Adventure Game Design System or AGDS is one of the first fan made suites for creating and editing AGI games.
Resource Editors
Logic Editor
Picture Editor
View Editor
Sound player
Version history
Version | Date | Description |
---|---|---|
1.3.0 | 2012-08-25 | Version 1.3.0 includes bitmap import for AGI picture resources. It uses a custom vectorization algorithm to draw outlines with the relative line / pen tool and then applies flood fill to large areas. |