Category:Object and View Commands
From AGI Wiki
Revision as of 16:32, 28 December 2013 by Andrew Branscom (talk | contribs)
For more information about objects, see Animated object.
- add.to.pic
- add.to.pic.v
- animate.obj
- block
- cel
- current.loop
- current.view
- cycle.time
- discard.view
- discard.view.v
- distance
- draw
- end.of.loop
- erase
- fix.loop
- follow.ego
- force.update
- get.dir
- get.posn
- get.priority
- ignore.blocks
- ignore.horizon
- ignore.objs
- last.cel
load.view();
- load.view.v
- move.obj
- move.obj.v
- normal.cycle
- normal.motion
- number.of.loops
- object.on.anything
- object.on.land
- object.on.water
- blocks
- observe.horizon
- observe.objs
- position
- position.v
- release.loop
- release.priority
- reposition.to
- reposition.to.v
- reposition
- reserve.cycle
- reserve.loop
- set.cel
- set.cel.v
- set.dir
- set.horizon
- set.loop
- set.loop.v
- set.priority
- set.priority.v
- set.upper.left
- set.view
- set.view.v
- start.cycling
- start.motion
- start.update
- step.size
- step.time
- stop.cycling
- stop.motion
- stop.update
- unanimate.all
- unblock
- wander
See also
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