Tutorials and Guides
From AGI Wiki
General
- Creating an AGI Game
- How to Make an AGI Game by David Smith
- Making AGI Games Part 1 by Peter Kelly
- Making AGI Games Part 2 by Peter Kelly
- Vortex AGI Tutorials
- How to Create Your Own AGI Adventure Game by Jonozon
- AGI for Newbies by Nat Budin and Dark Fiber
- A Brief Explanation of AGI by Juha Terho
Picture
- Introduction to PicEdit
- PicEdit Tutorial
- An Explanation of AGI Priority Screens by Juha Terho
- Limitations of AGI Priority Bands by Juha Terho
- The Making of an AGI Background Picture by Juha Terho
- How to Draw Better Rooms (Room tutorial)
- How to Draw a Good PIC with Picedit by Kon-Tiki
Logic
- AGI Command Reference an AGI Logic Programming Tutorial by Chris Cromer
- Arithmetic Commands
- Commands to Load and unLoad Resources
- Program Control Commands
- Object Control Commands
- Object Description Commands
- Object Motion Control Commands
- Inventory Item Management Commands
- PIC Resource Management Commands
- Sound Resource Management Commands
- Text Management Commands
- String Management Commands
- Initialization Commands
- Menu Management Commands
- Test Commands
- Other Commands
- Unknown Commands
- Logic language reference
- Managing resources
- Display text on screen
- AGI Command Reference
- Multiple Inventory Items by Andrew Baker
- Pushing Objects
Sound
- Introduction
- Limits of the AGI Sound Format
- Extracting Sounds
- Converting from Other Formats
- Merging
- Scripting
- Visual Editors
- Playing Sounds with External Tools
- Sound in Your Game
- In the Future
- Location of Tools
- References
Game Design
- Design Documents
- Whizzard's Guide to Text Adventure Authorship
- The Craft of Adventure by Graham Nelson. Five articles on the design of adventure games.
- How to make your game more interesting
Technical & Debugging
ssssssssssssssssssssssssssssssssssssssssss
General
- Creating an AGI Game
- How to Make an AGI Game (Hosted on David Smith's web page)
Picture
- Introduction to PicEdit
- PicEdit Tutorial
- AGI Background Creation Tutorial] by Juha Terho
- How to draw better rooms (Room tutorial)
Logic
Game Design
- Game design documents] for some of Al Lowe's games.
Other