Difference between revisions of "Adventure Game Design System"

From AGI Wiki
Jump to navigationJump to search
Line 10: Line 10:
 
| Company =  
 
| Company =  
 
| Published =  
 
| Published =  
| Developers = {{AlexSimkinFanToolDev}}, {{SergeLapinFanToolDev}} {{AlexSimkin}}, {{SergeLapin}}
+
| Developers = {{AlexSimkinFanToolDev}}, {{SergeLapinFanToolDev}}
 
| ProgLanguage =  
 
| ProgLanguage =  
 
| OpenSource =  
 
| OpenSource =  

Revision as of 15:31, 14 April 2019

Adventure Game Design System
Version
Authors: Alex Simkin, Serge Lapin
Adventure Game Design System (AGDS)
{{{Image}}}
Latest Version: 
Release Date: 
Company:
Publication Status: 
Developer(s): Alex Simkin, Serge Lapin
Interface: {{{Interface}}}
Language:
Open Source:
Source Availability:  No
License:
Type: IDE
Platform: DOS
Localization: Russian with English translated documents
Website:





Description

Adventure Game Design System or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games. This page is a stub page. Please help if you can provide more information.


Usage

  • See included documentation

 

Options


Download


Known issues


Credits


See Also