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- [[Category:Software Developers]] [[Category:AGI Software Developers]]724 bytes (82 words) - 13:00, 14 April 2019
- * [[Fan AGI Release List (Sortable)|Fan AGI Release List]] * [[:Category:Fan Releases|Fan Releases]]2 KB (238 words) - 16:44, 10 May 2024
- [[Category:Software Developers]] [[Category:AGI Software Developers]]790 bytes (91 words) - 23:36, 13 April 2019
- [[Category:Fan Designers]] [[Category:Developers]]711 bytes (86 words) - 22:02, 29 April 2019
- [[Category:Software Developers]] [[Category:AGI Software Developers]]802 bytes (91 words) - 13:28, 14 April 2019
- Brian Provinciano is the creator of the first fan IDE for SCI games, [[sciw:SCI Studio|SCI Studio]]. * [[Fan AGI Release List]]2 KB (198 words) - 19:33, 16 May 2019
- [[Category:Software Developers]] [[Category:AGI Interpreter Developers]]933 bytes (107 words) - 22:31, 27 January 2022
- [[Category:Systems Developers]] [[Category:Tool Developers]]1 KB (120 words) - 20:56, 23 February 2024
- * [[Fan AGI Release List]] * [[:Category:Fan Releases|Fan Releases]]2 KB (237 words) - 20:08, 23 February 2024
- A fan created "Company" * [[:Category:Interp Software Developers|Interp Software Designers]]1 KB (135 words) - 11:48, 1 February 2024
- * [[Fan Release List]] * [[:Category:Fan Releases|Fan Releases]]1 KB (131 words) - 23:53, 12 May 2020
- * [[Fan Release List]] * [[:Category:Fan Releases|Fan Releases]]1 KB (132 words) - 10:15, 28 March 2019
- [[Category:AGI Fan Game Developers]]955 bytes (104 words) - 13:04, 13 May 2020
- * [[Fan AGI Release List]] * [[:Category:Fan Releases|Fan Releases]]6 KB (879 words) - 17:40, 7 February 2024
- ...l program about the formation of a storm. It was developed using the first fan made AGI IDE '''[[Adventure Game Design System]]'''. '''''Groza''''' uses i ...pecialized tools and experience in that kind of programming. Probably, the developers are not quite regular programmers. This is all true. But I should say that4 KB (609 words) - 20:55, 7 February 2024
- | Developers = {{AlexSimkinFanToolDev}}, {{SergeLapinFanToolDev}} '''Adventure Game Design System''' or AGDS is the first fan made suite for creating and editing AGI games. AGDS was created by Alex Sim2 KB (238 words) - 21:07, 16 November 2022
- | Developers = {{LanceEwingToolDev}} Based on [[AGILE]], the fan made AGI interpreter, AGILE-gdx is an AGI interpreter whose primary purpose5 KB (766 words) - 08:36, 14 May 2024
- | Developers = {{LanceEwingToolDev}} ...SOUND resource files. This was how some of the early attempts at creating fan made AGI demos were 'glued' together.3 KB (350 words) - 18:40, 21 June 2022
- | Developers = {{PeterKellyToolDev}}, {{EricFullertonToolDev}} ...suite available for AGI game creation. Almost all [[:Category:Fan Releases|fan made games]] as of early 2006 were either created entirely with AGI Studio8 KB (1,125 words) - 17:08, 12 May 2024
- | Developers = {{LanceEwingToolDev}}, {{MarkYuToolDev}}, {{AndrewBranscomToolDev}} A fan made AGI interpreter, [[AGILE-gdx]], based on AGILE, is an AGI interpreter6 KB (888 words) - 08:28, 14 May 2024