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  • [[Category:Systems Developers]] [[Category:Tool Developers]]
    1 KB (120 words) - 20:56, 23 February 2024
  • * [[Fan AGI Release List]] * [[:Category:Fan Releases|Fan Releases]]
    2 KB (237 words) - 20:08, 23 February 2024
  • [[Category:Software Developers]][[Category:Fan Software Developers]]
    946 bytes (104 words) - 22:05, 29 April 2019
  • A fan created "Company" * [[:Category:Interp Software Developers|Interp Software Designers]]
    1 KB (135 words) - 11:48, 1 February 2024
  • Fan developers of AGI Interpreters.
    15 members (0 subcategories, 0 files) - 22:32, 12 April 2019
  • ...y:Fan Tools]][[Category:All AGI Software]][[Category:AGI Tools]][[Category:Fan AGI Tools]]</includeonly> | {{{Developers}}}
    3 KB (427 words) - 19:34, 13 May 2024
  • * [[Fan Release List]] * [[:Category:Fan Releases|Fan Releases]]
    1 KB (131 words) - 23:53, 12 May 2020
  • * [[Fan Release List]] * [[:Category:Fan Releases|Fan Releases]]
    1 KB (131 words) - 23:51, 12 May 2020
  • | {{{Developers}}} <nowiki>|</nowiki> Developers =&nbsp;<br />
    3 KB (417 words) - 23:06, 21 February 2024
  • * [[Fan Release List]] * [[:Category:Fan Releases|Fan Releases]]
    1 KB (132 words) - 10:15, 28 March 2019
  • <!-- <includeonly>[[Category:Fan Designers]]</includeonly> --> Use this template for the [[AGI Wiki]] fan developers.
    1 KB (125 words) - 11:48, 24 March 2022
  • [[Category:AGI Fan Game Developers]]
    955 bytes (104 words) - 13:04, 13 May 2020
  • * [[Fan AGI Release List]] * [[:Category:Fan Releases|Fan Releases]]
    2 KB (248 words) - 16:24, 7 February 2024
  • * [[Fan AGI Release List]] * [[:Category:Fan Releases|Fan Releases]]
    6 KB (879 words) - 17:40, 7 February 2024
  • ...l program about the formation of a storm. It was developed using the first fan made AGI IDE '''[[Adventure Game Design System]]'''. '''''Groza''''' uses i ...pecialized tools and experience in that kind of programming. Probably, the developers are not quite regular programmers. This is all true. But I should say that
    4 KB (609 words) - 20:55, 7 February 2024
  • | Developers = {{AlexSimkinFanToolDev}}, {{SergeLapinFanToolDev}} '''Adventure Game Design System''' or AGDS is the first fan made suite for creating and editing AGI games. AGDS was created by Alex Sim
    2 KB (238 words) - 21:07, 16 November 2022
  • | Developers = {{LanceEwingToolDev}} Based on [[AGILE]], the fan made AGI interpreter, AGILE-gdx is an AGI interpreter whose primary purpose
    5 KB (766 words) - 08:36, 14 May 2024
  • | Developers = {{LanceEwingToolDev}} ...SOUND resource files. This was how some of the early attempts at creating fan made AGI demos were 'glued' together.
    3 KB (350 words) - 18:40, 21 June 2022
  • | Developers = {{PeterKellyToolDev}}, {{EricFullertonToolDev}} ...suite available for AGI game creation. Almost all [[:Category:Fan Releases|fan made games]] as of early 2006 were either created entirely with AGI Studio
    8 KB (1,125 words) - 17:08, 12 May 2024
  • | Developers = {{LanceEwingToolDev}}, {{MarkYuToolDev}}, {{AndrewBranscomToolDev}} A fan made AGI interpreter, [[AGILE-gdx]], based on AGILE, is an AGI interpreter
    6 KB (888 words) - 08:28, 14 May 2024
  • | Developers = {{BrianProvincianoToolDev}}, {{VaughnGosineToolDev}} ...ite Sierra games such as Leisure Suit Larry, Space Quest, Police Quest, or fan made games such as Dave's Quest or The Ruby Cast with the mouse!
    4 KB (613 words) - 23:14, 21 February 2024

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