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  • An AGI fan game development team consisting of [[Joey Rinella|Joey Rinella (Joekool)]] ==<br /> Games by Kool Production Games ==
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  • Jon Swiderski, AKA Jonkool, is part of [[Kool Production Games]] ==<br /> Games by Jon Swiderski ==
    509 bytes (68 words) - 19:35, 16 May 2019
  • ==<br /> Games by Allen Barrett == * [[Fan AGI Release List]]
    1 KB (116 words) - 19:02, 4 February 2024
  • ==<br /> Games by David Smith == * [[Fan AGI Release List]]
    702 bytes (92 words) - 18:56, 20 February 2022
  • Joey Rinella, AKA Joekool, is part of [[Kool Production Games]] ==<br /> Games by Joey Rinella ==
    693 bytes (93 words) - 19:34, 16 May 2019
  • ==<br /> Games by HWM == * [[Fan AGI Release List]]
    657 bytes (77 words) - 21:27, 16 May 2019
  • ==<br /> Games by Joker == * [[Fan AGI Release List]]
    642 bytes (72 words) - 21:26, 16 May 2019
  • ==<br /> Games by DaMole == * [[Fan AGI Release List]]
    647 bytes (72 words) - 21:25, 16 May 2019
  • ==<br /> Games by Randy Dykstra == * [[Fan AGI Release List]]
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  • ==<br /> Games by Pinak Dey == * [[Fan AGI Release List]]
    699 bytes (81 words) - 19:46, 16 May 2019
  • ==<br /> Games by Dark Minister == * [[Fan AGI Release List]]
    512 bytes (66 words) - 15:52, 28 January 2022
  • ==<br /> Games by SUNTEAM == * [[Fan AGI Release List]]
    337 bytes (43 words) - 19:50, 16 May 2019
  • Brian Provinciano is the creator of the first fan IDE for SCI games, [[sciw:SCI Studio|SCI Studio]]. ==<br /> Games by Brian Provinciano ==
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  • ==<br /> Games by The Viagra Guy == * [[Phantasmagoria Demo (Fan AGI Game)]]
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  • ==<br /> Games by Andrew Baker == * [[Fan AGI Release List]]
    394 bytes (53 words) - 18:36, 16 May 2019
  • ==<br /> Games by Magnus Kristiansen == * [[Fan AGI Release List]]
    599 bytes (78 words) - 19:41, 16 May 2019
  • ==<br /> Games by AKware == * [[Fan AGI Release List]]
    402 bytes (55 words) - 19:44, 16 May 2019
  • ==<br /> Games by John Collier == * [[Fan AGI Release List]]
    438 bytes (58 words) - 19:50, 16 May 2019
  • ==<br /> Games by Oliver Rull == * [[Fan AGI Release List]]
    631 bytes (91 words) - 19:47, 16 May 2019
  • ==<br /> Games by Brian Corr == * [[Fan AGI Release List]]
    417 bytes (57 words) - 21:14, 16 May 2019
  • ==<br /> Games by Derek Steinmoeller == * [[Fan AGI Release List]]
    558 bytes (74 words) - 19:43, 16 May 2019
  • ==<br /> Games by Brett Hydeman == * [[Fan AGI Release List]]
    366 bytes (49 words) - 19:40, 16 May 2019
  • ==<br /> Games by Chad Goulding == * [[Fan AGI Release List]]
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  • A fan created "Company" ==<br /> Games ==
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  • ==<br /> Games by Luke Roberts == * [[Fan AGI Release List]]
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  • ==<br /> Games by Intermezzo Software == * [[Fan AGI Release List]]
    398 bytes (48 words) - 17:36, 21 February 2023
  • * [http://ultimate-agi-fan-game.zzl.org ultimate-agi-fan-game.zzl.org] ==<br /> Games by Agent Jay ==
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  • ==<br /> Games by Jeff Stewart == * [[Fan AGI Release List]]
    384 bytes (50 words) - 18:36, 16 May 2019
  • ==<br /> Games by Andrew Dickerson == * [[Fan AGI Release List]]
    368 bytes (47 words) - 19:51, 16 May 2019
  • ==<br /> Games by Alexander Botor == * [[Fan AGI Release List]]
    363 bytes (46 words) - 12:07, 6 February 2024
  • ==<br /> Games by Corby LaCroix == * [[Fan AGI Release List]]
    356 bytes (46 words) - 19:48, 16 May 2019
  • ==<br /> Games by Brian Lindquist == * [[Fan AGI Release List]]
    360 bytes (46 words) - 19:47, 16 May 2019
  • ==<br /> Games by M. J. Chapman == * [[Fan AGI Release List]]
    371 bytes (53 words) - 19:34, 16 May 2019
  • ==<br /> Games by Serge Lapin == [[Category:Fan Designers]]
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  • ==<br /> Games by A. K. Neutron == * [[Fan AGI Release List]]
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  • ==<br /> Games by James Dover == * [[Fan AGI Release List]]
    543 bytes (76 words) - 19:48, 16 May 2019
  • ==<br /> Games by Femo Duo Entertainment == * [[Fan AGI Release List]]
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  • ==<br /> Games by Hans-Christian Gebbe == * [[Fan Release List]]
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  • === AGI Games === === SCI Games ===
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  • ==<br /> Games by Klownstein == * [[Fan AGI Release List]]
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  • ==<br /> Games by Alex Simkin == [[Category:Fan Designers]]
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  • * [[Adventure Game Development System]], the official Sierra IDE for AGI games. * [[Adventure Game Design System]], the first fan made IDE for developing AGI games.
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  • ==<br /> Games by Ben Sanfelippo == * [[Fan AGI Release List]]
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  • ==<br /> Games by Brandon Blume == [[Category:Fan Designers]]
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  • ==<br /> Games by == * [[Fan Release List]]
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  • ==<br /> Games by Joel McCormick == * [[Fan Release List]]
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  • ==<br /> Games by The Jolly Roger == [[Category:Fan Contributors]]
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  • ==<br /> Games by Ryan Atwood == [[Category:Fan Contributors]]
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  • ==<br /> Games by John Sanfelippo == [[Category:Fan Designers]]
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  • ==<br /> Games by Nick Sonneveld == * [[Fan AGI Release List]]
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  • ==<br /> Games == [[Category:AGI Fan Game Developers]]
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  • ...stion mark does not appear to be required. Most [[Fan AGI Release List|fan games]] continue using the question mark for item 0 and any unused/undefined item
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  • ==<br /> Games by Dan Sanfelippo == [[Category:Fan Designers]]
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  • ==<br /> Games by Robin Gravel == === AGI Games ===
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  • ..., AGI quits without any warning. This was done presumably to make sure the games were not run on an incorrect version of the interpreter, as well as to disc If a game ID is set, AGI prepends it to [[Saving Games|save game]] file names (e.g. 'KQ1SG.1').
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  • ==<br /> Games by Adam McCoy == [[Category:Fan Designers]]
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  • ...in style) [[w:Hugo's House of Horrors|Hugo trilogy]]. After playing those games for some time, I started dreaming of making them myself. That lasted for ag ==<br /> Games by Kon-Tiki ==
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  • ...7 with {{AGIMouse}}. This game is a parody of many AGI games, Sierra's and fan made. The gameplay is similar to any Robin Gravel's point & click games like Naturette 2 and 3.
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  • Short lived fan company started to develop a game, Shadow Plan, which was abandoned. ==<br /> Games ==
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  • ...lly to go with it. I suppose it is proof the AGI games can be used to make games that not only require creativity to win, but also skill and dexterity, but * [[Fan AGI Release List]]
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  • A virtual Jukebox that can play the themes from several of Sierra's AGI games. * [[Fan AGI Release List]]
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  • ...e files, rather than the maximum 16; in fact, many [[Fan AGI Game List|fan games]] only have a single VOL.0 file.
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  • [[AGI Mouse]] is a hacked AGI interpreter that adds mouse support to AGI games. This tech demo illustrates how you can add this to your project. The demo * [[Fan AGI Release List]]
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  • ...enture Game Interpreter Combat pits heroes and villains from your favorite games against each other in a battle to the death. Written in the original Advent ...Donald, Hero, Manannan, Khaveen, Graham, Jarrod, Mother Goose) or classic games (Quest for Glory, Quest for Glory II, Kings Quest, Kings Quest II, Kings Qu
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  • This was one of [[Peter Kelly|Peter Kelly's]] early games. * [[Fan AGI Release List]]
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  • ...80. Police Quest 1, Space Quest 1 and 2, Leisure Suit Larry and many other games. In game you have to type in commands such as 'open door', 'talk to man', l * [[Fan AGI Release List]]
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  • ...enture Game Interpreter Combat pits heroes and villains from your favorite games against each other in a battle to the death. Written in the original Advent ...Donald, Hero, Manannan, Khaveen, Graham, Jarrod, Mother Goose) or classic games (Quest for Glory, Quest for Glory II, Kings Quest, Kings Quest II, Kings Qu
    3 KB (447 words) - 14:50, 12 February 2024
  • | Source = {{Source}} [[:Category:Games with Source Code|Yes]] * [[Fan AGI Release List]]
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  • ...suffers from grammatical mistakes, though less numerous than in preceding games. * [[Fan AGI Release List|Fan AGI Release List]]
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  • ...AGI with a 256 color views and pictures and greatly improve the quality of games and programs you make with the Adventure Game Interpreter. It uses interpre * [[Fan AGI Release List]]
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  • ..., later renamed Sierra's Creative Interpreter). Sierra used SCI to develop games until 1997. In their time, Sierra's adventure games were immensely popular, but today the adventure game genre has all but died
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  • ...h practical value any more, as these modes are rarely used in fan made AGI games.
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  • ...e a game. If he keeps up working on games, he will eventually start making games that are closer to Sierra's original quality. So, I hope he keeps it up. * [[Fan AGI Release List]]
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  • ==<br /> Games by Rainer De Temple == .... I had planned on continuing it to become a complete solution to creating games, but it quickly became superseded by Joel McCormick's(I think) similar prog
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  • ...s. The detailed work soon exceeded the memory limitations inherent to AGI games, so a new interpreter such as ScummVM or NAGI is required to run this game. * [[Fan AGI Release List]]
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  • | Website = http://www.agidev.com/games/?page=0 ...AGI such as Scores up to 2000, a 'black' menu bar, over 255 screens, mini-games, 'real' money, health and water meters, and will feature much more when com
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  • ...ndoned now, so it doesn't really matter. I hope, however, that the list of games that John Collier abandons doesn't grow any bigger. * [[Fan AGI Release List]]
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  • ...port has been removed because most don't use the joystick when playing AGI games. Also the sound control has been removed. * [[Fan AGI Release List]]
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  • ...1. It uses its own encryption string, making it incompatible with Sierra's games.
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  • ...feedback and to see if you like it. I wanted to recreate [[w:SCUMM|SCUMM]] games, like [[w:Monkey Island (series)|Monkey Island 1-2]], and [[w:Indiana Jones * [[Fan AGI Release List]]
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  • ...s. The detailed work soon exceeded the memory limitations inherent to AGI games. As such, the game, while still an AGI game, requires a more modern progra * [[Fan AGI Release List]]
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  • ...think of it as a value subtracted from the max volume. A lot of fan made games incorrectly set this value wrong, so their music comes out silent on interp
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  • ...[Kings Quest I|King's Quest I]], written by the now famous in the computer games world' [[w:Roberta Williams|Roberta Williams]]. ..., and 3-voice sound and music. Since Kings Quest there have been many more games created by Sierra - [[Space Quest I]], [[Police Quest I]] and [[Leisure Sui
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  • ...of his life. He was supposed to party, get women, watch TV and play video games. But things didn't turn out exactly the way he intended. In this game, you ...deviated from. SQ1 and 2 are really guilty of this. I tended more towards games like KQ1 and QFG1 where different missions could be solved in different ord
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  • <div align="center" style="font-size: 22pt">Fan AGI Demo List</div> ...ince its release, [[AGI Studio|AGI Studio]] has spawned dozens of fan made games and demos. Here is a list of many released.
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  • ...te II: Naturette in Treeland'', an [[sciw:SCI|SCI]] game. Since making SCI games was impossible at the time, Naturette III became ''Naturette II: Daughter o * [[Fan AGI Release List]]
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  • ...a games such as Leisure Suit Larry, Space Quest, Police Quest, or fan made games such as Dave's Quest or The Ruby Cast with the mouse! ...ers|hacked interpreter]] created by [[Brian Provinciano]] to allow [[AGI]] games to use the mouse for a point-and-click interface. To play a game that uses
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  • ...And again, it is just another unfinished game in a long line of unfinished games by John. I hope he gets his act together and sticks with a game, because I ...And again, it is just another unfinished game in a long line of unfinished games by John. I hope he gets his act together and sticks with a game, because I
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  • ...novative (even beyond some of the stuff Sierra did). The set of understood games is also very good. Just about everything I wanted to type was understood. T * [[Fan AGI Release List]]
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  • Serguei's destiny works like many AGI games: with the arrows keys, you control Serguei and writing commands used for ma * [[Fan AGI Release List]]
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  • ...[[SCIPF:|SCI Programming Community Message Board]]. For help with Sierra's games, see [[SHP:|The Sierra Help Pages]]. : [http://sciprogramming.com/fangames.php AGI fan games] http://sciprogramming.com/fangames.php
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  • ...ic clamshell box, and in 1986 in a cardboard flip box and were edutainment games. Al Lowe, who already had experience in the edutainment genre (Dragon's Kee ...ccording to a price list that was published by Sierra for customers to buy games, you could most definitely buy it. (You can find a link to that price list
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  • ...ic clamshell box, and in 1986 in a cardboard flip box and were edutainment games. Al Lowe, who already had experience in the edutainment genre (Dragon's Kee ...ccording to a price list that was published by Sierra for customers to buy games, you could most definitely buy it. (You can find a link to that price list
    9 KB (1,488 words) - 17:48, 26 April 2019
  • Since its release, [[AGI Studio|AGI Studio]] has spawned dozens of fan made games and demos. Here is a list of many released. You can download all of the listed games listed below in a single zipped file [[AGI:FanGames/AGIFanGames.zip|here]]
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  • * '''Saved Games''' -- These files have names like &quot;SG.3,&quot; &quot;KQ3SG.1&quot; or ...'' -- The Picture resources provide the visual background for rooms in AGI games. They also tell the interpreter which objects go behind other objects, and
    8 KB (1,455 words) - 17:37, 14 April 2019
  • ...set a flag when the sound is done. Sounds cannot be played across rooms, games, if you quit or pause. The sound must exist in the volume resources or the ...think of it as a value subtracted from the max volume. A lot of fan made games incorrectly set this value wrong, so their music comes out silent on interp
    7 KB (1,149 words) - 21:59, 9 April 2019
  • ...ilable for AGI game creation. Almost all [[:Category:Fan Releases|fan made games]] as of early 2006 were either created entirely with AGI Studio or started
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  • Since its release, [[AGI Studio|AGI Studio]] has spawned dozens of fan made games and demos. Here is a list of many released. You can download all of the listed games listed below in a single zipped file [[AGI:FanGames/AGIFanGames.zip|here]]
    40 KB (4,961 words) - 22:53, 5 March 2024