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- Ziv Barber (13 categories)
- Lance Ewing (13 categories)
- Adam McCoy (12 categories)
- AGI Specifications: Chapter 2 - Overview (12 categories)
- Ryan Atwood (10 categories)
- Mark Yu (10 categories)
- Robert Heitman (10 categories)
- Groza (10 categories)
- Picture Resource (AGI) (9 categories)
- David Smith (8 categories)
- Sound Resource (AGI) (8 categories)
- Peter Makholm (8 categories)
- View Resource (AGI) (8 categories)
- Justin Kerk (8 categories)
- Serge Lapin (8 categories)
- Peter Hawkins (7 categories)
- Jeff Stephenson (7 categories)
- Joakim Möller (7 categories)
- Interp Software (7 categories)
- Vaughn Gosine (7 categories)
- Nick Sonneveld (7 categories)
- Claudio Matsuoka (6 categories)
- RaDIaT1oN (6 categories)
- Alex Simkin (6 categories)
- Managing Resources (6 categories)
- Logic Resource (AGI) (6 categories)
- Error Code Tutorial - Interpreter Errors (6 categories)
- HWM (5 categories)
- Integrated Development Environment (5 categories)
- Set.pri.base (5 categories)
- DaMole (5 categories)
- Erik Agsjo (5 categories)
- Error Code Tutorial - Debugging Techniques (5 categories)
- Royal Software (5 categories)
- Dr Zoltan (5 categories)
- XoXus (5 categories)
- MIDI (5 categories)
- Joker (5 categories)
- Error Code Tutorial - Logic Errors (4 categories)
- AGI Sound Tutorial - Scripting (4 categories)
- Andrew Branscom (4 categories)
- Brian Provinciano (4 categories)
- Peter Kelly (4 categories)
- Pure Adventure Productions (4 categories)
- Stuart George (4 categories)
- Donald B. Trivette (4 categories)
- Robin Gravel (4 categories)
- Joel McCormick (4 categories)
- Eskil Blomfeldt (4 categories)
- Matt Hargett (4 categories)
- Limitations of AGI Priority Bands (4 categories)
- Jens Christian Restemeier (4 categories)
- Logic Language Reference (4 categories)
- Eugene Sandulenko (4 categories)
- Memory and Script (4 categories)
- Stack Overflow Information (4 categories)
- Sierra On-Line (4 categories)
- Logic Syntax (4 categories)
- Moving Objects (4 categories)
- John Williams (4 categories)
- Agent Kay (4 categories)
- AGI Specifications: Chapter 3 - AGI Internals (4 categories)
- Stop.motion (4 categories)
- AGI Sound Tutorial - References (3 categories)
- Error Code Tutorial - Unacknowledged Errors (3 categories)
- Dave Murry (3 categories)
- AGI Sound Tutorial (3 categories)
- AGI Sound Tutorial - Sound in Your Game (3 categories)
- Accept.input (3 categories)
- Barry Murry (3 categories)
- AGI Specifications: Chapter 6 - Logic Resources (3 categories)
- AGI Sound Tutorial - Converting from Other Formats (3 categories)
- AGI Sound Tutorial - Visual Editors (3 categories)
- Chris Cromer (3 categories)
- Debug Modes (3 categories)
- AGI Sound Tutorial - Extracting Sounds (3 categories)
- Pinak Dey (3 categories)
- ROOM 0 (3 categories)
- AGI Sound Tutorial - In the Future (3 categories)
- Eric Fullerton (3 categories)
- Alejandro Kapauan (3 categories)
- Vassili Bykov (3 categories)
- Defines (3 categories)
- Pushing Objects (3 categories)
- AGI Sound Tutorial - Introduction (3 categories)
- AGI Power Pack (3 categories)
- Discoveries in Learning Series (3 categories)
- AGI Sound Tutorial - Limits of the AGI Sound Format (3 categories)
- Error Code Tutorial (3 categories)
- Ronnie Harpaz (3 categories)
- Tutorials and Guides (3 categories)
- Dark Minister (3 categories)
- Helen Zommer (3 categories)
- AGI Sound Tutorial - Location of Tools (3 categories)
- Paul David Doherty (3 categories)
- AGI Sound Tutorial - Merging (3 categories)
- BriPro (3 categories)
- Jeremy W. Hayes (3 categories)
- LAST LOGICS (3 categories)
- Jarno Elonen (3 categories)
- AGI Sound Tutorial - Playing Sounds with External Tools (3 categories)
- Error Code Tutorial - Introduction (3 categories)
- Avis Durgan (3 categories)
- Randy Dykstra (2 categories)
- I. Lostalim (2 categories)
- Jim Walls (2 categories)
- A Brief Explanation of AGI (2 categories)
- Manual of Style (2 categories)
- Andrew Baker (2 categories)
- AGI Specifications: Chapter 4 - The Logic Language (2 categories)
- The Craft of Adventure - In The Beginning (2 categories)
- Peep Pullerits (2 categories)
- Misc AGI Resources (2 categories)
- Entering Code into the Wiki (2 categories)
- Rinze de Laat (2 categories)
- Madis Muul (2 categories)
- Multiple Inventory Items (2 categories)
- Ian C. Smith (2 categories)
- Brian Lindquist (2 categories)
- Mark Crowe (2 categories)
- Inventory Items (2 categories)
- AGI Specifications: Chapter 5 - Resource Formats (2 categories)
- The Craft of Adventure - Introduction (2 categories)
- Perry Hendriks (2 categories)
- Lemur (2 categories)
- Jeff Carroll (2 categories)
- AGI for Newbies Chapter 1 - Introducing AGI (2 categories)
- Magnus Kristiansen (2 categories)
- Al Lowe (2 categories)
- Whizzard's Guide to Text Adventure Authorship (2 categories)
- Jinwo Versluys (2 categories)
- Cycling Objects (2 categories)
- King's Quest IV Room Maps (2 categories)
- Andrew Dickerson (2 categories)
- The Craft of Adventure - Varnish and Veneer (2 categories)
- Chad Goulding (2 categories)
- Jollydude (2 categories)
- Formatting Quick Reference (2 categories)
- Samuel Moritz (2 categories)
- Vonster D. Monster (2 categories)
- Bomb Company (2 categories)
- Main Page (2 categories)
- Karl-Johan Lundberg (2 categories)
- Whizzard's Guide to Text Adventure Authorship Supplement 1 (2 categories)
- PCX2PAL Tutorial (2 categories)
- Marshall Hahn (2 categories)
- Special Flags (2 categories)
- Andrew Korson (2 categories)
- Ed Griffin (2 categories)
- AGI Specifications: Chapter 7 - Picture Resources (2 categories)
- Luke Roberts (2 categories)
- Intermezzo Software (2 categories)
- Jon Swiderski (2 categories)
- Adventure Game Interpreter Specifications (2 categories)
- Lawrence Beckwith (2 categories)
- How to Create Your Own AGI Adventure Game (2 categories)
- Jeff Stewart (2 categories)
- Roberta Williams (2 categories)
- Ken MacNeill (2 categories)
- Whizzard's Guide to Text Adventure Authorship Supplement 2 (2 categories)
- AGI Specifications: Chapter 10 - Savegame Files (2 categories)
- Actions, Tests and Flags in the Adventure Game Interpreter (2 categories)
- Mart Tasa (2 categories)
- Hans-Christian Gebbe (2 categories)
- Ben Croshaw (2 categories)
- Nuno Costa (2 categories)
- AGI Specifications: Chapter 8 - View Resources (2 categories)
- The Viagra Guy (2 categories)
- M. J. Chapman (2 categories)
- Jonathan Beckwith (2 categories)
- Mossoft Productions (2 categories)
- How to Draw Better Rooms (2 categories)
- Official AGDS/AGI Documentation (2 categories)
- Sound Commands (2 categories)
- Nathan Gowan (2 categories)
- AGI Specifications: Chapter 11 - Other Game Data (2 categories)
- Klownstein (2 categories)
- Animated Object (2 categories)
- Nicholas Richard (2 categories)
- Ego (2 categories)
- AGI Specifications: Chapter 9 - Sound Resources (2 categories)
- AGDS - Adventure Game Development System Documentation (2 categories)
- How to Draw a Good Picture with PicEdit (2 categories)
- Ron Niddam (2 categories)
- Kenneth Bernholm (2 categories)
- Doug MacNeill (2 categories)
- AGI Specifications: Chapter 12 - Booter Versions (2 categories)
- Joey Rinella (2 categories)
- Add.to.pic (2 categories)
- Meezo (2 categories)
- Kool Production Games (2 categories)
- Eigen Lenk (2 categories)
- Defines.txt (2 categories)
- How to Draw a Good Picture with PicEdit Part 2 (2 categories)
- Oliver Rull (2 categories)
- Jeremiah Kauffman (2 categories)
- Corby LaCroix (2 categories)
- Alexander Botor (2 categories)
- Nick Hudson (2 categories)
- AGI Specifications: Chapter 13 - Other Information (2 categories)
- The Craft of Adventure (2 categories)
- John Collier (2 categories)
- SMARTGUY240 (2 categories)
- AGI Docs - Data Used by AGI (2 categories)
- Kristofer William (2 categories)
- Richard Eter (2 categories)
- AGI Studio Help File (2 categories)
- Juha Terho (2 categories)
- Scott Murphy (2 categories)
- Derek Smit (2 categories)
- Steve Coyle (2 categories)
- Supported Syntax Highlight Languages (2 categories)
- How to Make Your Game More Interesting (2 categories)
- Brett Hydeman (2 categories)
- Nick Olsen (2 categories)
- AGI Specifications: Chapter 1 - Introduction (2 categories)
- The Craft of Adventure - A Bill of Player's Rights (2 categories)
- Femo Duo Entertainment (2 categories)
- Bjoern Kahlenberg (2 categories)
- James Dover (2 categories)
- AGI Studio Template Game (2 categories)
- Slavei Karadjov (2 categories)
- Derek Steinmoeller (2 categories)
- Steven Melenchuk (2 categories)
- Tables (2 categories)
- Assignv (2 categories)
- The Craft of Adventure - A Narrative (2 categories)
- Includes (2 categories)
- Message (2 categories)
- AGI Interpreter (2 categories)
- Justin (2 categories)
- Design Documents (2 categories)
- Display Text on Screen (2 categories)
- How to Use AGI256 (2 categories)
- Running AGI Games (2 categories)
- AKware (2 categories)
- An Explanation of AGI Priority Screens (2 categories)
- The Craft of Adventure - At War With a Crossword (2 categories)
- SUNTEAM (2 categories)
- Michiel Heinicke (2 categories)
- HTML Codes for Special ASCII Characters (2 categories)
- Heywood Jablowmey (2 categories)
- Smithgdwg (2 categories)